Wagering Game Outcome Video Replication for Remote Redemption
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Solution Overview
Problem
Current systems lack the ability to efficiently allow casino patrons to view gambling results remotely, limiting their experience and convenience.
Innovation Solution
A method and system that enables casino patrons to purchase and view gambling outcomes remotely by generating outcomes on a gaming device, storing them on a tangible medium like a DVD, or accessing them via a server, allowing for remote playback on various devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If gambling outcomes are made available for remote viewing, then player convenience and accessibility are improved, but system complexity and regulatory compliance challenges increase
Solution Approach 1:
The patent creates a copy of the gambling session outcomes and stores it on a tangible medium (DVD). This copy can be remotely viewed by the player without requiring them to be physically present at the gambling venue. The copying process allows the outcome data to be transferred and accessed independently from the original gambling session, enabling remote viewing while maintaining the integrity of the gambling system.
Solution Approach 2:
The patent introduces an intermediary system that includes a server and tangible medium storage. The server acts as a mediator between the gambling outcome generation system and the player's remote viewing device. This intermediary infrastructure enables the transfer and storage of outcome data, allowing players to access their gambling results remotely without direct connection to the gambling venue's systems.
2Adaptability or versatility
If gambling outcomes are stored on tangible media, then remote accessibility is improved, but manufacturing and distribution complexity increase
Solution Approach 1:
The system creates a digital copy of the gambling session outcomes and encodes it onto a tangible medium such as a DVD. This copying process allows the same outcome data to be stored and distributed multiple times without creating additional physical gambling sessions. The tangible medium serves as a portable carrier that can be manufactured using standard production methods and distributed to players.
Solution Approach 2:
The patent performs the outcome determination and encoding onto the tangible medium before the player actually views the content. This preliminary action allows the system to prepare and store the gambling outcomes in advance, then simply provide access to the pre-prepared medium when the player requests it. This separates the complex outcome generation process from the simple remote viewing process.
3Productivity
If multiple players are served simultaneously, then system productivity is improved, but outcome determination and sale management complexity increases
Solution Approach 1:
The patent divides the service into discrete units by creating separate tangible media (such as individual DVDs) for each player or group of players. Each media carrier contains the outcomes for a specific player session, allowing the system to manage multiple players independently through standardized units. This segmentation enables parallel processing of multiple player requests without creating complex interdependencies between players.
Solution Approach 2:
The system automates the outcome determination process and prepares the tangible media without requiring manual intervention for each player. The automated system can generate outcomes, encode them onto the tangible medium, and make them available for sale to multiple players simultaneously. This self-service capability allows the system to handle multiple players efficiently while reducing the complexity of manual management.
Data Source
AI summary
In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes for one or more players. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to one or more players (e.g., a player may access the video presentation online). This allows one or more players to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). At least one player who is associated with such a video presentation may subsequently redeem it for a redemption value associated therewith.


