Wagering Game Server Availability Broadcast Signal Detection

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Solution Overview

Problem

Computerized wagering game systems face challenges in managing network configurations and reestablishing connections with servers after disruptions, requiring efficient methods to detect server availability and authenticate identities to ensure fair and reliable gameplay.

Innovation Solution

The system includes a network module that detects and processes wagering game network server availability broadcast signals, allowing the gaming module to connect to identified servers, authenticate their identity, and reestablish connections through methods that involve listening for broadcasts and attempting connections in various sequences or in parallel, ensuring secure and reliable communication.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the system uses broadcast signals for server discovery, then the ease of operation is improved, but the reliability of connection establishment may worsen due to potential signal loss or interference

Engineering Contradiction:
Improveserver discoveryVSAvoidconnection establishment
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system performs preliminary actions by implementing multiple discovery methods (broadcast signal reception, direct connection attempts, and parallel listening) before final connection establishment. This ensures that even if one method fails, alternative paths are already prepared, resolving the contradiction between ease of operation and reliability.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If the system implements multiple connection methods in parallel, then the productivity of connection reestablishment is improved, but the device complexity worsens

Engineering Contradiction:
Improveconnection reestablishment speedVSAvoidconnection management system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The connection management system is segmented into independent modules: broadcast signal reception module, direct connection attempt module, and parallel listening module. Each module operates independently, allowing high-speed parallel operation while keeping individual module complexity manageable, thus resolving the contradiction between productivity and device complexity.

Inventive Principle:
Principle #1Segmentation

3Reliability

If the system implements authentication protocols, then the reliability of gameplay is improved, but the time required for connection establishment worsens

Engineering Contradiction:
Improvegameplay integrityVSAvoidconnection establishment time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

Authentication credentials and verification mechanisms are prepared in advance during system initialization. When connection is needed, the pre-prepared authentication data can be quickly exchanged and verified, maintaining gameplay integrity while minimizing the time penalty of authentication.

Inventive Principle:
Principle #10Preliminary action

4Ease of operation

If the system uses broadcast signals over the network, then the ease of operation is improved, but the loss of information may worsen due to signal interference or packet loss

Engineering Contradiction:
Improveserver availability detectionVSAvoidbroadcast signal integrity
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system implements feedback mechanisms where receiving systems acknowledge receipt of broadcast signals, and transmitting systems verify successful delivery. If signals are lost or corrupted, the feedback mechanism triggers retransmission or alternative discovery methods, ensuring no information is permanently lost while maintaining ease of operation.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8360887B2Wagering game server availability broadcast message system
Publication Date: 2013.01.29 LNW GAMING INC
  • US8360887B2 patent drawing
  • US8360887B2 patent drawing
  • US8360887B2 patent drawing

AI summary

A computerized wagering game system includes a gaming module operable to conduct a wagering game on which monetary value can be wagered, and a network module operable to detect a wagering game network server availability broadcast signal. The network module connects to the wagering game network server identified in the availability broadcast signal, and authenticates the identity of the wagering game network server.