Reclining seating unit with wall-proximity capability

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Solution Overview

Problem

Conventional wall-proximity reclining chairs have complex and bulky mechanisms, which are expensive to produce and may not be suitable for certain chair styles, particularly those with high arms, and often have visible components when upright.

Innovation Solution

A reclining mechanism with pivotally interconnected links that allows the seat and backrest to move forward relative to the base, enabling wall-proximity capability without a visible mechanism when upright, using a simplified linkage system.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional reclining seating unit is designed, then it provides comfortable reclining functionality, but it requires a significant amount of space and cannot be positioned close to walls

Engineering Contradiction:
Improvewall-proximity capabilityVSAvoidspace requirement
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The headrest assembly is segmented into a fixed portion and a movable portion that can rotate independently. The movable portion includes a support surface and a backrest surface that can be positioned at various angles, allowing the seating unit to maintain comfort while reducing its effective footprint when positioned near walls.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The headrest assembly incorporates dynamic movement capabilities through rotation mechanisms. The movable portion can rotate between a first position (providing full reclining support) and a second position (reducing depth), enabling the seating unit to adapt to wall-proximity constraints while maintaining functionality.

Inventive Principle:
Principle #15Dynamics

2Area of stationary object

If the headrest depth is reduced to enable wall-proximity positioning, then space requirement is reduced, but headrest support functionality may be compromised

Engineering Contradiction:
ImprovedepthVSAvoidheadrest support functionality
Core Design Contradiction:
Area of stationary objectVSReliability

Solution Approach 1:

The headrest assembly transitions from a static structure to a dynamic one with multiple positions. The movable portion can rotate to provide full support when needed, ensuring that reduced depth does not compromise the reliability of headrest support functionality.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The headrest assembly changes its geometric parameters through rotation. The movable portion can be positioned at different angles and depths, allowing the system to optimize between compactness and support functionality based on operational requirements.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentEP3860403B1Reclining seating unit with wall-proximity capability
Publication Date: 2026.04.29 ULTRA MEK INC
  • EP3860403B1 patent drawingFigure 1
  • EP3860403B1 patent drawingFigure 2
  • EP3860403B1 patent drawingFigure 3

AI summary

A wall-proximity reclining seating unit includes: a frame having a back member and a pair of arms, the back member extending between the arms; a backrest; a seat; a first footrest; and a reclining mechanism connected between the frame, backrest, seat, and first footrest. The reclining mechanism comprises a series of pivotally interconnected links and is configured to move the seating unit between: (a) an upright position, (b) a TV position, in which the first footrest is extended in front of the seat and is generally horizontally disposed, and the seat and backrest are moved forwardly relative to the frame between about 2.5 and 4 inches; and (c) a fully reclined position, in which the first footrest remains extended in front of the seat, and the seat is moved forward of its position in the TV position between about 4 and 7 inches.