Watch Crown Haptic Support for Detent Simulation

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Solution Overview

Problem

Advanced watches often face challenges in replicating the detent-like operation without mechanical devices, which are undesirable due to size constraints and potential interference with other watch functions, while maintaining a user-friendly tactile and audible experience.

Innovation Solution

Implementing a system that uses software to simulate detent operations through tactile and audio effects, synchronized with display events, utilizing a low-latency path from the user interface program to hardware components like haptic actuators and speakers, to provide a convincing user experience without mechanical detents.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If mechanical detent devices are used in the crown, then the user experiences tactile and audible detent feedback, but the device size increases and mechanical interference with other watch functions occurs

Engineering Contradiction:
Improvedetent feedback experienceVSAvoidwatch size
Core Design Contradiction:
Ease of operationVSVolume of moving object

Solution Approach 1:

The patent replaces mechanical detent devices with an electronic system comprising a sensor to detect crown rotation, a processor to analyze rotation data and determine detent events, and a haptic actuator to generate tactile feedback. This substitution eliminates the need for mechanical detent structures while reproducing the characteristic tactile and audible feedback experience, thereby reducing watch size and avoiding mechanical interference with other functions.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces software and electronic components as intermediaries between the crown mechanical structure and the user's tactile perception. The sensor acts as an intermediary to capture rotation information, the processor serves as an intermediary to interpret rotation data and trigger detent events, and the haptic actuator acts as an intermediary to translate electronic signals into tactile feedback. This intermediary chain enables detent feedback without direct mechanical coupling.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Volume of moving object

If mechanical detent devices are removed, then the watch size is reduced and operational interference is minimized, but the user loses tactile and audible detent feedback

Engineering Contradiction:
Improvewatch sizeVSAvoiddetent feedback experience
Core Design Contradiction:
Volume of moving objectVSEase of operation

Solution Approach 1:

The patent replaces mechanical detent devices with an electronic system comprising a sensor to detect crown rotation, a processor to analyze rotation data and determine detent events, and a haptic actuator to generate tactile feedback. This substitution eliminates the need for mechanical detent structures while reproducing the characteristic tactile and audible feedback experience, thereby reducing watch size and avoiding mechanical interference with other functions.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent changes the operational parameters from purely mechanical to electromechanical. The system monitors rotation parameters (angular position, velocity, acceleration) and uses these parameters to trigger haptic feedback at appropriate detent points. By changing from direct mechanical detent engagement to electronic parameter monitoring and haptic simulation, the system achieves detent feedback with reduced mechanical complexity and smaller size.

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If software-based detent simulation is implemented, then mechanical complexity is reduced, but synchronization between detent operations and display events must be maintained with low latency

Engineering Contradiction:
Improvemechanical complexityVSAvoiddetent-display synchronization latency
Core Design Contradiction:
Device complexityVSLoss of time

Solution Approach 1:

The patent implements a feedback loop where the sensor continuously monitors crown rotation and provides real-time data to the processor. The processor analyzes rotation parameters and triggers haptic feedback events based on detected detent positions. This closed-loop feedback system ensures that tactile feedback is synchronized with the actual crown position and corresponding display events, maintaining timing accuracy despite the software-based approach.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent employs preliminary action by pre-configuring detent thresholds and haptic feedback parameters in the software. The system prepares detent detection criteria in advance, allowing the processor to quickly compare real-time sensor data against predefined thresholds and trigger haptic feedback with minimal processing delay. This preliminary setup reduces runtime computation requirements and helps maintain low latency synchronization.

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution effectively replicates the detent experience without mechanical components, ensuring synchronization with animation events and maintaining a high-quality user interaction, thus enhancing the watch's usability and reducing size and operational interference issues.

Implementation Method 1

haptic support to provide detent-like operation

Methodology Applied
Scientific EffectHaptic feedback:

Implementation Method 2

audio output device 22

Methodology Applied
Scientific EffectAudio output:

Data Source

PatentUS11797110B2Watch crown haptic support to provide detent-like operation
Publication Date: 2023.10.24 APPLE INC
  • US11797110B2 patent drawing
  • US11797110B2 patent drawing
  • US11797110B2 patent drawing

AI summary

In an embodiment, a system implements detent operation using tactile and audio effects that give the user the effect of a detent without including the mechanical devices that detents would normally imply. The detent operation may be implemented in software and may be synchronized to events on the display of the system (e.g. animation events), which may provide a convincing user experience. A low latency path from the applications and user interface program of the system to the hardware that implements the detent operation may be provided to help ensure that the synchronization of animation events and detent operations is maintained.