Watch Face UI Using Depth Layers for Faster Time Management

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Solution Overview

Problem

Existing techniques for managing watch faces on electronic devices are cumbersome and inefficient, often requiring multiple key presses or keystrokes, wasting user time and device energy, particularly in battery-operated devices.

Innovation Solution

Implementing methods and interfaces that allow for concurrent display of a media item with segmented foreground and background elements based on depth information, along with dynamically selected system text, and adaptive orientation of city names and clock face elements based on time zones, to enhance user interface efficiency and reduce cognitive burden.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If existing techniques for managing watch faces are used, then users can select and customize watch faces, but the process becomes cumbersome and time-consuming requiring multiple key presses

Engineering Contradiction:
Improveease of watch face managementVSAvoidtime required for watch face management
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system pre-processes media items to extract depth information and segment foreground/background elements before the user needs to create a watch face. This preliminary processing enables the user to simply select a media item and automatically receive a pre-configured watch face with properly layered elements, eliminating the need for multiple manual configuration steps.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system automatically performs the complex tasks of depth map generation, element segmentation, and layer arrangement without requiring user intervention. The watch face creation process serves itself by automatically configuring elements based on the media item's depth information, freeing the user from manual configuration efforts.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If existing techniques for managing watch faces are used, then users can customize watch faces, but the process consumes excessive device energy particularly in battery-operated devices

Engineering Contradiction:
Improveease of watch face managementVSAvoidenergy consumption during watch face management
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

Depth information and element segmentation are extracted and stored in advance during media item processing, rather than being calculated in real-time during watch face creation. This preliminary computation consumes energy once during preprocessing, but saves significant energy during the actual user interaction, making battery-operated devices more efficient.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If complex user interfaces with multiple key presses are used, then comprehensive watch face management is possible, but cognitive burden on the user increases

Engineering Contradiction:
Improvecomprehensiveness of watch face managementVSAvoidcomplexity of user interface
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system extracts and separates the complex computational tasks (depth map generation, element segmentation, layer arrangement) from the user interface interaction. These complex functions are automatically performed by the system in the background, while the user interface presents only simple media item selection, effectively removing cognitive burden from the user.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS12547300B2User interfaces related to time
Publication Date: 2026.02.10 APPLE INC
  • US12547300B2 patent drawing
  • US12547300B2 patent drawing
  • US12547300B2 patent drawing

AI summary

The present disclosure generally relates to methods and user interfaces for managing watch face user interfaces. In some embodiments, methods and user interfaces for managing watch faces based on depth data of a previously captured media item are described. In some embodiments, methods and user interfaces for managing clock faces based on geographic data are described. In some embodiments, methods and user interfaces for managing clock faces based on state information of a computer system are described. In some embodiments, methods and user interfaces related to the management of time are described. In some embodiments, methods and user interfaces for editing user interfaces based on depth data of a previously captured media item are described.