Multi-Stage Water Ride Effects for Variable Thrill Control

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Solution Overview

Problem

Water rides in amusement parks often provide a repetitive experience for riders, lacking variability and surprise, as the thrilling aspects do not change based on rider interactions or actions, leading to diminished excitement for repeat visitors.

Innovation Solution

A multi-stage water effect system with water ride vehicles equipped with sensors and water effect devices, controlled by a system that adjusts fluid flow rates and activation based on interactions, creating a dynamic and immersive experience by simulating boat damage illusions, varying effects, and tailoring experiences for individual riders.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional water rides use fixed thrill effects, then the ride structure is simple and easy to operate, but the rider experience becomes repetitive and lacks surprise for repeat visitors

Engineering Contradiction:
Improveride experience variabilityVSAvoidwater effect system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The water effect system transitions from static fixed effects to dynamic variable effects. The control system selectively activates different water effect devices (first, second, third, and fourth devices) based on real-time conditions such as vehicle position, rider presence, and ride cycle stage, creating variable thrill experiences that adapt during each ride cycle and across different visits.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes operational parameters by varying which water effect devices are activated and when. The control system adjusts the ride experience by selecting different combinations of water effects (e.g., spraying, splashing, flooding) at different stages of the ride cycle, transforming the fixed parameter experience into a variable one that responds to ride conditions.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If water rides provide the same experience for each rider, then the operation is simple and consistent, but repeat visitors experience diminished excitement and lack of surprise

Engineering Contradiction:
Improveride experience customizationVSAvoidcontrol system complexity
Core Design Contradiction:
Adaptability or versatilityVSExtent of automation

Solution Approach 1:

The control system implements feedback mechanisms by monitoring ride cycle stages, vehicle positions, and rider presence throughout the ride. This feedback enables the system to dynamically adjust water effect activation, creating customized experiences that vary between rides and riders while maintaining operational consistency through automated decision-making based on sensor inputs.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system provides self-service by automatically selecting and activating appropriate water effects based on pre-programmed ride cycles and real-time sensor data. The control system independently manages the complexity of coordinating multiple water effect devices, eliminating the need for manual intervention while delivering customized experiences to each rider based on their specific ride context.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If water effect devices are activated continuously, then the thrill experience is consistent, but the energy consumption increases and the experience lacks variability

Engineering Contradiction:
Improvethrill experience variationVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The water effect system employs periodic action by activating different water effect devices at specific stages of the ride cycle rather than continuously. The control system orchestrates timed activation sequences where first, second, third, and fourth water effect devices are engaged at appropriate intervals, creating variable thrill experiences while significantly reducing overall energy consumption compared to continuous operation.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS11835975B2Multi-stage water effect system
Publication Date: 2023.12.05 UNIVERSAL CITY STUDIOS LLC
  • US11835975B2 patent drawing
  • US11835975B2 patent drawing
  • US11835975B2 patent drawing

AI summary

A multi-stage water effect system includes a plurality of water ride vehicles. A water ride vehicle of the plurality of water ride vehicles has one or more water effect devices. The multi-stage water effect system also includes a control system communicatively coupled to the one or more water effect devices of the plurality of water ride vehicles. The control system activates the one or more water effect devices of the water ride vehicle to provide a first fluid flow at a first time. The control system also activates the one or more water effect devices of the water ride vehicle to provide a second fluid flow at a second time.