Multi-Stage Water Ride Control for Variable Water Effects

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Solution Overview

Problem

Existing water rides in amusement parks lack variability and surprise for repeat visitors, with thrilling experiences being similar for all riders regardless of their actions or the ride course, leading to diminished appeal.

Innovation Solution

A multi-stage water effect system with water ride vehicles equipped with water effect devices and a control system that activates these devices based on rider interactions and profiles, providing variable fluid flows and effects to create a dynamic, immersive experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional water ride system is used with fixed water effects, then the ride experience is consistent and predictable for all riders, but repeat visitors become less surprised and the appeal diminishes

Engineering Contradiction:
Improveride experience variabilityVSAvoidwater effect system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The water effect system transitions from a static, predetermined configuration to a dynamic, adaptive system that changes water flow characteristics in real-time. The control system adjusts water flow rates, activation timing, and effect intensity based on ride vehicle position, rider behavior, and randomization algorithms, allowing the same physical infrastructure to produce infinitely variable experiences.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system varies multiple parameters of the water effects simultaneously including flow rate, activation timing, duration, and intensity. By controlling these parameters dynamically rather than using fixed on/off states, the system creates diverse water effects from the same physical devices, enhancing adaptability without requiring additional hardware.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If water effect devices are activated continuously to provide constant thrills, then riders experience consistent excitement, but the surprise element is reduced and energy consumption increases

Engineering Contradiction:
Improvewater effect variabilityVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The control system activates water effect devices in periodic pulses rather than continuous operation. Water effects are triggered at specific intervals and durations based on ride phase, creating build-up and release patterns that enhance thrill while reducing overall energy consumption compared to continuous activation.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system selectively activates only certain water effect devices at any given moment rather than all devices simultaneously. By applying partial action (activating subset of devices) and varying the intensity of activation, the system maintains thrill levels while optimizing energy usage based on real-time ride conditions.

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If the same water effects are used for every rider, then the system is simple to operate and maintain, but the experience lacks personalization and repeat visitors are not engaged

Engineering Contradiction:
Improveexperience personalizationVSAvoidsystem operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The control system incorporates feedback mechanisms that monitor ride vehicle position, rider responses, and system state to dynamically adjust water effect activation. This closed-loop control enables personalized experiences for each rider while automating the complexity of decision-making, maintaining ease of operation through intelligent algorithms rather than manual intervention.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system autonomously manages the complexity of personalized water effect delivery through self-contained control logic embedded in the control system. The control system independently processes sensor data, determines optimal water effect responses, and executes activation sequences without requiring external intervention, thereby maintaining operational simplicity despite high adaptability.

Inventive Principle:
Principle #25Self-service

Data Source

PatentEP4371637B1Multi-stage water effect system comprising water ride vehicles, and method for a control system activating a plurality of water effect devices
Publication Date: 2026.04.08 UNIVERSAL CITY STUDIOS LLC
  • EP4371637B1 patent drawingFigure 1
  • EP4371637B1 patent drawingFigure 2
  • EP4371637B1 patent drawingFigure 3

AI summary

A multi-stage water effect system includes a first water ride vehicle comprising a first plurality of water effect devices and a second water ride vehicle comprising a second plurality of water effect devices. The multi-stage water effect system also includes a control system communicatively coupled to the first plurality of water effect devices and the second plurality of water effect devices. The control system is configured to receive a signal associated with changing a first stage of operation of the first water ride vehicle, a second stage of operation of the second water ride vehicle, or both. The control system also activates the first plurality of water effect devices to selectively provide a first fluid at a first flow rate or a second flow rate when the signal is associated with changing the first stage of operation of the first water ride vehicle. The control system additionally activates the second plurality of water effect devices to selectively provide a second fluid at the first flow rate or the second flow rate when the signal is associated with changing the second stage of operation of the second water ride vehicle.