3D Waterwave Simulation Using Bitmap Slots to Save Memory
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Solution Overview
Problem
Current 3D simulation methods for waterwaves require dedicated space and additional memory resources, leading to inefficiencies in processing and display.
Innovation Solution
A method and apparatus for waterwave simulation that involves acquiring target regions and slots for waterwaves, processing bitmap images to form waterwaves, and attaching these slots to an initial model, utilizing existing memory without additional allocation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If stereoscopic waterwaves are formed in 3D simulation, then waterwave effect is achieved, but extra internal memory and display memory are required
Solution Approach 1:
The patent uses 2D bitmap images as copies or representations of waterwaves instead of creating full 3D stereoscopic waterwave models. These bitmap images are attached to target regions of the initial model to simulate waterwave effects, thereby achieving the waterwave effect without requiring additional dedicated 3D waterwave memory space
Solution Approach 2:
The patent extracts the waterwave representation from the 3D simulation space and places it in 2D bitmap image format. By taking out the waterwave effect from the main 3D model and representing it separately through bitmap images, the system avoids the need for extra dedicated memory for waterwave processing while still achieving the visual effect
2Reliability
If dedicated space is allocated for waterwave processing, then waterwave simulation is enabled, but processing efficiency decreases
Solution Approach 1:
The patent merges the waterwave representation with the existing model structure by attaching bitmap images to target regions. This integration approach allows waterwave simulation to share the same processing framework as the main model, eliminating the need for separate dedicated waterwave processing space and thereby improving overall processing efficiency
Data Source
AI summary
A waterwave simulation method and apparatus, an electronic device, and a storage medium are provided. The method includes: in response to detecting that waterwaves need to be acquired during simulation on an initial model, acquiring one or more target regions corresponding to the waterwaves and one or more slots (11) corresponding to the one or more target regions; and obtaining a target model by attaching the one or more slots to the initial model, where an effect of waterwaves (12) is present in the one or more target regions of the target model. In the method, the target model can involve waterwaves by attaching the one or more slots with waterwaves to the initial model, and it is only necessary to allocate an internal memory and a display memory for the one or more slots without adding extra internal memory and display memory, which is beneficial to improve simulation efficiency.


