Waveguide AR/VR Display With Overlapping Angular Fields of View

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Solution Overview

Problem

Existing augmented and virtual reality displays struggle to provide wide field-of-view polychromatic images that can be positioned at any conceivable position within the user's field-of-view, and there is a need to minimize interference with peripheral vision and obscuration of the user's face.

Innovation Solution

The use of multiple projectors and waveguide assemblies with carefully angled input and output diffractive optical elements to create overlapping angular fields of view, with dedicated optical paths for each projector, allowing for enhanced viewing angles and minimal interference.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a single projector is used, then the device complexity is reduced, but the field of view is limited to a narrow angular range

Engineering Contradiction:
Improvefield of viewVSAvoiddevice complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The system divides the field of view coverage into multiple angular ranges, with each projector (first projector 102, second projector 112) responsible for a specific angular range. The first projector covers a first range of angles and the second projector covers a second range of angles, collectively providing a wider overall field of view while maintaining manageable complexity for each individual projector channel.

Inventive Principle:
Principle #1Segmentation

2Area of stationary object

If projectors are positioned to provide wide angular coverage, then the field of view is enhanced, but interference with peripheral vision and obscuration of user's face increases

Engineering Contradiction:
Improvefield of viewVSAvoidinterference with peripheral vision
Core Design Contradiction:
Area of stationary objectVSObject-affected harmful factors

Solution Approach 1:

Each projector is positioned and angled to provide light to a specific angular range, creating localized optical paths that are optimized for their respective viewing zones. The first projector is configured to provide light at a first angle to the waveguide normal vector, while the second projector is configured at a second angle, allowing each to serve its local angular region without interfering with others.

Inventive Principle:
Principle #3Local quality

3Area of stationary object

If multiple projectors are used to expand field of view, then the angular coverage is enhanced, but the device complexity increases

Engineering Contradiction:
Improveangular field of viewVSAvoiddevice complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The system merges multiple projector channels into a single waveguide assembly, where light from both the first projector and second projector is coupled into the same waveguide structure through separate input diffractive optical elements. This consolidation approach expands the field of view while avoiding the need for completely separate optical systems for each projector.

Inventive Principle:
Principle #5Merging (Combining)

4Reliability

If dedicated optical paths are provided for each projector, then interference between channels is minimized, but the device complexity increases

Engineering Contradiction:
Improvechannel interferenceVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system separates optical paths by introducing angular dimensionality, where each projector is positioned and angled to provide light at different angles to the waveguide normal vector. This angular separation creates distinct propagation paths within the waveguide, minimizing cross-channel interference while maintaining a unified waveguide structure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This configuration provides an enhanced field of view by stitching together overlapping angular fields, minimizing interference and obscuration, and enabling full-color augmented reality images without impairing peripheral vision.

Implementation Method 1

Light can be coupled into the waveguide by an input diffraction grating

Methodology Applied
Scientific EffectDiffraction: Diffraction

Implementation Method 2

Light then propagates within the waveguide by total internal reflection

Methodology Applied
Scientific EffectTotal internal reflection: Total Internal Reflection

Implementation Method 3

an output diffraction grating couples light out of the waveguide and towards a viewer

Methodology Applied
Scientific EffectDiffraction: Diffraction

Data Source

PatentUS12517365B2Display for augmented reality or virtual reality
Publication Date: 2026.01.06 SNAP INC
  • US12517365B2 patent drawing
  • US12517365B2 patent drawing
  • US12517365B2 patent drawing

AI summary

An AR or VR display device. First and third input gratings receive light of a first color from first and second projectors, respectively, coupling the light into a first waveguide. Second and fourth input gratings receive light of a second color from the first and second projectors, respectively, coupling the light into a second waveguide. An output diffractive optical element couples light out of the waveguides towards a viewing position. The first and second projectors provide light to the input diffractive optical elements in directions that are at a first and second angle, respectively, to a waveguide normal vector. The output diffractive optical element couples light out of the waveguides in a first range of angles for light from the first projector and in a second range of angles for light from the second projector, the first range of angles and the second range of angles differing but partially overlapping.