Wearable AR Interface for Lighting Fixture Configuration

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Solution Overview

Problem

Current lighting systems lack an effective and user-friendly interface for installation, maintenance, and operation, relying on traditional methods such as paper specifications and basic control mechanisms, which are inefficient and not adaptable to modern technological advancements.

Innovation Solution

A head-wearable user interface device equipped with a display, processor, camera, and wireless communication capabilities, allowing users to capture lighting device parameters and access installation or operation-related information through a network, providing a hands-free and augmented reality interface for lighting-related tasks.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional lighting control methods (paper specifications, basic switches) are used, then device complexity is low, but ease of operation and information access are poor

Engineering Contradiction:
Improveease of operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The wearable device serves multiple functions including capturing lighting device parameters via camera, displaying information, providing hands-free operation, and accessing installation/maintenance data through wireless communication. This multi-functionality consolidates what would otherwise require multiple separate tools into a single device, improving ease of operation without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent replaces traditional mechanical interaction methods (physical switches, paper manuals, manual note-taking) with electronic and optical systems. The camera captures parameters optically, the display presents information electronically, and wireless communication transmits data without physical media, thereby improving operational ease while the complexity is managed through integration.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If hands-free operation is implemented using wearable device, then productivity increases, but device complexity increases

Engineering Contradiction:
ImproveproductivityVSAvoiddevice complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The wearable device integrates camera, display, processor, and wireless communication capabilities into a single hands-free system. This allows technicians to capture parameters, access information, and perform operations without stopping work to use separate tools, thereby increasing productivity. The complexity is justified by the consolidation of multiple functions into one integrated device.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables self-service capabilities where the wearable device automatically captures parameters via camera, retrieves relevant information through wireless communication, and presents it on the display without requiring manual intervention for each step. This automation increases productivity while the complexity is managed through integrated processing.

Inventive Principle:
Principle #25Self-service

3Loss of time

If real-time information access is provided through network communication, then loss of time is reduced, but device complexity increases

Engineering Contradiction:
Improveloss of timeVSAvoiddevice complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The system establishes wireless communication connections and pre-loads relevant information before it is needed during installation or maintenance tasks. By having the network communication capability ready and information accessible in advance, the system eliminates time delays associated with searching for specifications or waiting for data retrieval, thereby reducing time loss while the complexity is managed through integrated communication hardware.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9554447B2Head-wearable user interface device for lighting related operations
Publication Date: 2017.01.24 ABL IP HLDG LLC
  • US9554447B2 patent drawing
  • US9554447B2 patent drawing
  • US9554447B2 patent drawing

AI summary

A wearable user interface device provides a display (e.g. an augmented reality display) for a user/wearer. The device includes a camera or other optical sensor and wireless communication capability. The camera or sensor provides an input to detect and possibly communicate with a lighting device or system. The communications and display capabilities allow the device to obtain and present lighting-related information to the wearer. For example, before installation, the device may identify a light fixture and communicate with a server to obtain information about fixture installation or configuration. As another example, the user can operate the device to identify and communicate with an installed fixture, to configure the fixture into a system (e.g. as part of a lighting group) or to check or repair fixture or system firmware. Hence, the device provides a wearable, interactive user interface for a variety of lighting-related functions.