Wearable Brain Stimulation for Smoking Effect Without Smoking
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Solution Overview
Problem
Existing methods fail to provide a smoking effect without the act of smoking, and there is a need for a controlled brain stimulation method that mimics the physiological and psychological effects of smoking.
Innovation Solution
A wearable device with electrical and sound stimulation members, controlled by a controller, provides brain stimulation to increase the power spectral density of electroencephalogram (EEG) in specific frequency ranges, mimicking the alertness state of smoking through binaural beats and feedback mechanisms.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of manufacture
If brain stimulation is performed using electrical stimulation or sound stimulation, then a smoking effect can be provided without smoking, but the complexity of the device increases due to multiple stimulus members and control mechanisms
Solution Approach 1:
The patent combines electrical stimulation and sound stimulation into a single wearable device that can deliver both types of brain stimulation. The first stimulus member provides electrical stimulation while the second stimulus member provides sound stimulation, and both are integrated into one device with a unified controller that manages both stimulation modes through a single interface.
Solution Approach 2:
The wearable device is designed with multi-functionality to provide both electrical and sound stimulation modes through the same device. The controller can selectively activate either stimulus member or both simultaneously, allowing the device to adapt to different usage scenarios and user needs while maintaining a single device structure.
2Reliability
If selective brain stimulation is performed based on environment and user feedback, then the effectiveness of the smoking effect is improved, but the measurement and control precision requirements increase
Solution Approach 1:
The patent incorporates a verification member that monitors user responses and provides feedback to the controller. The controller adjusts the stimulation parameters based on this feedback, creating a closed-loop system that adapts to user needs and environmental conditions, thereby improving the reliability and effectiveness of the smoking effect provision.
Solution Approach 2:
The stimulation parameters are made dynamic rather than fixed. The controller can adjust the type, intensity, and duration of stimulation based on real-time environmental conditions and user feedback. This dynamic adjustment allows the system to optimize effectiveness while adapting to changing conditions without requiring ultra-precise fixed measurements.
Data Source
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AI summary
A wearable device according to one embodiment can provide a smoking effect, and may comprise: a first stimulation member arranged at a location corresponding to a first area of a user, so as to provide electrical stimulation; and a second stimulation member arranged at a location corresponding to a second area of the user, so as to provide a sound signal, wherein the first stimulation member or the second stimulation member can provide a stimulation signal for inducing an arousal state in which a smoking effect can be implemented.