Modular Wearable Capsule Dispenser for Personalized Smart Dosing

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Solution Overview

Problem

Existing wearable devices for dispensing substances lack personalization, smart functionality, and interoperability, requiring user intervention and offering limited control over substance dispensing, while also being bulky and lacking connectivity with other devices.

Innovation Solution

A wearable device with interchangeable capsules, a base, and a display/control panel, featuring a smart electronic system that allows for controlled substance dispensing, sensory feedback, and connectivity, enabling personalized use and appearance, and interaction with the environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional wearable devices for dispensing substances are used, then they can provide basic substance dispensing function, but they lack personalization, smart functionality, and interoperability

Engineering Contradiction:
Improvepersonalization capabilityVSAvoiddevice structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The device is divided into modular components: a base unit and interchangeable capsules. Each capsule can contain different substances and be customized independently, allowing users to personalize the device by swapping capsules rather than redesigning the entire system. This segmentation enables personalization while keeping the base unit simple and reusable.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The base unit is designed as a universal platform that can work with multiple types of capsules containing different substances (fragrances, medications, cosmetics). The standardized interface and electronic connection allow one base unit to support various functions through capsule interchangeability, achieving versatility without increasing base unit complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Extent of automation

If existing wearable dispensing devices are used, then they can dispense substances, but they require user intervention and offer limited control over substance dispensing

Engineering Contradiction:
Improveautomatic substance dispensingVSAvoidelectronic control system
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The capsule contains embedded electronics (processor, memory, sensors) that enable it to autonomously control substance dispensing. The capsule can detect environmental conditions, process information, and activate the dispensing mechanism automatically without requiring continuous user intervention, achieving self-service automation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The capsule incorporates sensors that detect environmental parameters (temperature, humidity, presence of other devices) and provide feedback to the processor. This feedback loop enables automatic adjustment of dispensing parameters based on real-time conditions, reducing the need for manual user control while maintaining simple operation.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If conventional wearable dispensing devices are used, then they can release fragrances, but they cannot be overly personalised and offer limited dispensing control

Engineering Contradiction:
Improvedispensing controlVSAvoidelectronic components
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Complex electronic control functionality is segmented into the removable capsule rather than being built into the permanent base unit. This allows advanced dispensing control features to be concentrated in interchangeable modules, enabling personalization of control parameters without permanently increasing the complexity of the main device structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The capsule's electronic system allows users to modify dispensing parameters (release rate, timing, duration, concentration) through programmable settings stored in memory. These parameter changes enable personalized dispensing control without requiring physical modifications to the device structure, achieving adaptability through software configuration.

Inventive Principle:
Principle #35Parameter changes

4Adaptability or versatility

If traditional wearable devices are used, then they can function as decorative items, but they lack connectivity with other devices and environmental interaction

Engineering Contradiction:
ImproveinteroperabilityVSAvoidconnectivity system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The capsule acts as an intermediary that contains the connectivity interface (wireless communication module). By placing communication capabilities in the interchangeable capsule rather than the base unit, the device can establish connections with other devices (smartphones, wearables, environmental sensors) while keeping the base unit simple and the connectivity functionality modular and replaceable.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables intuitive, personalized, and smart substance dispensing with sensory feedback, while allowing for seamless interaction with other devices and environmental factors, enhancing user experience and functionality.

Implementation Method 1

a moveable holder for capsules (8, 5) containing one or several substances and with the capacity to connect and disconnect parts, with a base (4), an atomization system (7)

Methodology Applied
Scientific EffectAtomization:

Data Source

PatentEP3834650B1Wearable electronic device for dispensing substances with swappable elements and operating method
Publication Date: 2026.04.08 INENTIA ARO SL
  • EP3834650B1 patent drawingFigure 1
  • EP3834650B1 patent drawingFigure 2~3
  • EP3834650B1 patent drawingFigure 4

AI summary

Methods and wearables are presented to dispense substances, with which these substances can be released through an atomiser or diffuser system. The device, which acts as a holder for the interchangeable capsules containing substances, is formed by specific connectors to ensure the entirely modular nature of the capsules, of the display/control panel, and of the straps for full personalisation and optimisation of the device. Its tightening/loosening and securing system means that it is secured to a body both automatically and intuitively. The incorporation of motors, sensors, readers and antennas into the system must be highlighted, which means that sensory-based impact can be integrated into the user experience (emitting of visual, tactile or olfactory signals). The communication and identification systems integrated into the parts also provide interoperability between them, with other devices, and between users.