Wearable Content Delivery Using DRX and Predictive Buffering

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Solution Overview

Problem

Wearable devices face significant battery drain due to high power consumption from continuous channel monitoring for digital content delivery, leading to reduced battery life and potential quality degradation of reality-based content.

Innovation Solution

Implementing a predictive content management system that utilizes discontinuous reception (DRX) and generates predictive consumable content based on user movement, stacking content for delivery during active DRX periods, and allocating bandwidth resources to maintain quality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If continuous channel monitoring is implemented for digital content delivery, then content delivery reliability is improved, but battery power consumption increases

Engineering Contradiction:
Improvecontent delivery reliabilityVSAvoidbattery power consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The patent implements discontinuous reception (DRX) cycles where the wearable device alternates between active monitoring periods and sleep periods. During DRX active times, the device monitors channels for content delivery; during DRX sleep times, monitoring is suspended to conserve battery power. This periodic action resolves the contradiction by maintaining reliability during active periods while reducing energy consumption during sleep periods.

Inventive Principle:
Principle #19Periodic action

2Manufacturing precision

If high-quality digital content is delivered to wearable devices, then content quality is improved, but battery power consumption increases

Engineering Contradiction:
Improvecontent qualityVSAvoidbattery power consumption
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The system performs predictive content management by pre-processing and preparing high-quality content during periods when the wearable device is not actively consuming power. Content is predicted based on user behavior patterns and prepared in advance, then delivered during DRX active times. This preliminary action allows high-quality content delivery without requiring continuous high-power processing on the wearable device.

Inventive Principle:
Principle #10Preliminary action

3Duration of action of moving object

If battery power consumption is reduced, then battery life is extended, but content quality degrades

Engineering Contradiction:
Improvebattery lifeVSAvoidcontent quality
Core Design Contradiction:
Duration of action of moving objectVSManufacturing precision

Solution Approach 1:

The patent introduces a predictive content management system as an intermediary between the content source and the wearable device. This intermediary pre-processed content predictions on a server or edge device, then delivered pre-processed results to the wearable during low-power DRX periods. The intermediary handles the computationally intensive quality enhancement tasks externally, allowing the wearable to maintain high content quality while operating in low-power mode.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12557176B2Delivering consumable content to a wearable user equipment
Publication Date: 2026.02.17 MICROSOFT TECHNOLOGY LICENSING LLC
  • US12557176B2 patent drawing
  • US12557176B2 patent drawing
  • US12557176B2 patent drawing

AI summary

The present disclosure generally relates to improving energy efficiency of reality-based headsets by enabling discontinuous transmission (DRX) without significantly reducing the quality of experience (QoE) of a user of the headsets when consuming digital content presented thereon. The present disclosure includes a predictive content management system that obtains consumable content (including predictive content) to be consumed on a wearable UE. The system receives, from a radio access network (RAN), discontinuous reception (DRX) configuration information indicating active and inactive periods with which the UE and RAN may communicate. The system additionally facilitates stacking consumable content, delivering the consumable content based on the DRX configuration information, and performing certain latency masking features to avoid loss of quality of the presented content.