Wearable Ergonomic Assessment via Virtual Surface Modeling

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Solution Overview

Problem

Ergonomists lack an efficient tool for collecting human data to assess ergonomic factors in real-world environments, requiring a method to accurately model human interactions with objects in a way that simulates real-world conditions for biomechanical force analysis.

Innovation Solution

A wearable device that uses sensor data to generate a virtual surface model of real-world objects and a digital human model, allowing users to interact with these models in augmented reality to assess ergonomic measurements by calculating force parameters and displaying biomechanical loads in real-time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional ergonomic assessment methods are used, then ergonomic data can be collected, but multiple trips between workstations and lab environments are required, reducing efficiency

Engineering Contradiction:
Improveergonomic assessment efficiencyVSAvoidtime for multiple trips between workstations and lab
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent creates virtual copies of real-world objects (virtual surface models) and human figures (digital human models) that can be manipulated in a virtual environment while remaining connected to the physical workspace through the wearable device. This allows ergonomic assessment to be performed in-situ without transporting physical objects to a lab, directly resolving the efficiency loss from multiple trips.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent adds a virtual dimension to the physical workspace by overlaying digital human models and virtual objects onto the real-world environment through the wearable device's display. This enables ergonomic assessment to occur in the augmented reality space rather than requiring physical movement between locations, eliminating time loss from transportation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Measurement precision

If detailed ergonomic analysis is performed, then accurate biomechanical force data can be obtained, but complex modeling and computation are required

Engineering Contradiction:
Improveergonomic measurement accuracyVSAvoidcomplexity of virtual modeling and computation
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system performs self-service by automatically capturing sensor data from the wearable device, generating virtual surface models of objects, and computing biomechanical forces without requiring manual intervention. The digital human model automatically interacts with virtual objects based on captured user movements, eliminating the need for complex manual modeling while maintaining measurement precision.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces complex manual ergonomic analysis with automated computational methods. Sensor data from the wearable device is processed through algorithms that automatically calculate biomechanical forces and generate ergonomic assessments, substituting manual mechanical analysis with efficient computational processing.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Speed

If real-time ergonomic feedback is provided, then immediate assessment results are available, but continuous data processing and display updates are required

Engineering Contradiction:
Improvespeed of ergonomic assessmentVSAvoidenergy consumption for continuous processing
Core Design Contradiction:
SpeedVSUse of energy by moving object

Solution Approach 1:

The system uses periodic action by updating the virtual model and ergonomic feedback at specific intervals rather than continuously. The wearable device captures sensor data periodically, processes it to generate updated virtual surface models and digital human model positions, and refreshes the display at defined rates, providing real-time feedback while managing energy consumption through controlled update cycles.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS11062520B2Ergonomic assessment using a wearable device
Publication Date: 2021.07.13 FORD GLOBAL TECH LLC
  • US11062520B2 patent drawing
  • US11062520B2 patent drawing
  • US11062520B2 patent drawing

AI summary

A wearable device is disclosed that may comprise: a display that permits a user to view a real-world (RW) environment; and a computer in communication with the display, the computer comprising one or more processors and memory storing instructions, executable by the one or more processors, the instructions comprising, to: using sensor data, determine a virtual surface model (VSM) associated with a real-world (RW) object in the RW environment; and provide, via the display, a three-dimensional (3D) digital human model (DHM) located within the RW environment, wherein the DHM and the VSM are restricted from occupying a common three-dimensional space.