Wearable Face And Emotion Recognition For Social Memory Support

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Solution Overview

Problem

Autistic children and elderly individuals face challenges in social interaction and memory due to limited communication skills and cognitive decline, respectively, with existing assistive devices being expensive and less functional.

Innovation Solution

An intelligent assistive device worn on the user, equipped with an image capture device, display, and controller, performs character and emotion recognition, providing augmented reality images and corresponding audio to enhance interaction and memory.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional AAC assistive devices (communication boards, voice recorders) are used, then communication function is improved, but device cost and complexity increase

Engineering Contradiction:
Improvecommunication functionVSAvoiddevice cost
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The wearable device integrates multiple functions including face recognition, emotion detection, character identification, and audio playback into a single device. The controller executes diverse processing tasks (face recognition processing, emotion recognition processing, character audio playback) that would traditionally require multiple separate devices, thereby reducing overall system complexity and cost while maintaining enhanced communication capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The device automatically performs face recognition and emotion detection without requiring manual input from the user. The image capture device continuously captures images, the controller automatically processes them through recognition algorithms, and provides appropriate responses (character identification, audio playback) autonomously, reducing the need for complex manual operation interfaces.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If physical objects and communication cards are used for emotional recognition, then ease of operation is improved, but functional versatility deteriorates

Engineering Contradiction:
Improveemotional recognitionVSAvoidfunctional changes
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The device dynamically adapts its functionality based on real-time emotion detection. The controller adjusts the type of audio playback, character identification, and interaction modes according to the detected emotion state, allowing the same hardware to serve multiple communication purposes without requiring physical replacement of tools.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes its operational parameters based on detected emotions. Different emotion states trigger different processing modes (e.g., happy emotion triggers one set of character audio responses, while sad emotion triggers another), enabling a single device to provide versatile communication functions without physical reconfiguration.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If augmented reality images are displayed to interact with user, then engagement and memory retention are improved, but device complexity increases

Engineering Contradiction:
Improvememory retentionVSAvoidprocessing requirements
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The processing pipeline is segmented into distinct modules: image capture, face recognition processing, emotion recognition processing, and audio playback. Each module handles a specific task independently, making the overall complex system more manageable and efficient. The controller coordinates these segmented processes to generate augmented reality images that enhance memory retention without requiring all processing to occur simultaneously.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12505611B2Interactive wearable electronic device with facial expression and face recognition and prompting functions and processing method for interactive wearable electronic device
Publication Date: 2025.12.23 NATIONAL DONG HWA UNIVERSITY
  • US12505611B2 patent drawing
  • US12505611B2 patent drawing
  • US12505611B2 patent drawing

AI summary

An interactive wearable electronic device with facial expression and face recognition and prompting functions and a processing method for the interactive wearable electronic device are provided. The interactive wearable electronic device includes a controller, an image capture device and a display device. The controller detects whether there is a character image among a plurality of captured images. When the plurality of captured images include the character image, the controller performs a face recognition process on the character image to generate a character recognition text. When the plurality of captured images include the character image, the controller performs an emotion recognition process on the character image to provide an emotion image corresponding to the character image.