Wearable Gesture Control for Bound Electronic Devices

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Solution Overview

Problem

Existing methods for controlling electronic devices, such as using laser pens or mobile phones, are cumbersome and inconvenient, preventing users from performing gestures or requiring multiple operations, especially in scenarios like meetings or smart home control.

Innovation Solution

A wearable device establishes a binding relationship with an electronic device using a preset account and password, generates motion data based on user actions, and sends control instructions to the device, allowing seamless control of functions like page turning or volume adjustment without direct operation on the device.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a laser pen is used to remotely control a computer, then the computer can be controlled at a distance, but the user cannot give gesture explanations

Engineering Contradiction:
Improveremote control capabilityVSAvoidgesture explanation capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent replaces the mechanical laser pen system with a wearable device that uses motion sensing technology. The wearable device detects user gestures through motion sensors and translates them into control commands, eliminating the need for a physical laser pointer while enabling both remote control and gesture communication capabilities simultaneously.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If a mobile phone is used to control a smart home device, then the smart home device can be controlled, but the user needs to open an application which is cumbersome

Engineering Contradiction:
Improvecontrol capabilityVSAvoidtime to open application
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent implements preliminary binding between the wearable device and the smart home device. Once bound, the wearable device can directly control the smart home device without requiring the user to open any applications. The control is activated automatically when the wearable device detects proximity to the smart home device, saving time and simplifying operation.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If existing proximity control methods are used, then electronic devices can be controlled nearby, but the operations are cumbersome and inconvenient

Engineering Contradiction:
Improvecontrol convenienceVSAvoidoperation complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent enables the wearable device to automatically detect user gestures and autonomously generate corresponding control commands. The system self-services by interpreting motion data and translating it into device control actions without requiring complex user interactions or manual configuration, thereby simplifying operations while maintaining control functionality.

Inventive Principle:
Principle #25Self-service

Data Source

PatentEP4187362B1Method for wearable device to control electronic device, and communication system
Publication Date: 2025.12.24 HONOR DEVICE CO LTD
  • EP4187362B1 patent drawingFigure 1
  • EP4187362B1 patent drawingFigure 2
  • EP4187362B1 patent drawingFigure 3

AI summary

This application provides a method for controlling an electronic device by a wearable device and a communication system, so as to identify various motion tracks of a user when a wearable device is worn, and to generate motion data that matches the motion tracks, thereby generating and sending a control instruction based on the motion data to control the electronic device. Therefore, the user may perform different actions in a case in which the wearable device is worn, so as to implement control over different functions of the electronic device. This is simple and convenient, and user experience can be improved. The method includes: the wearable device establishes a binding relationship with the electronic device; in response to an operation performed by the user to drive motion of the wearable device, the wearable device generates motion data that matches a motion track of the wearable device; the wearable device determines a control instruction corresponding to the motion data, and sends the control instruction to the electronic device; and in response to receiving the control instruction, the electronic device switches from a first interface to a second interface.