Wearable Gesture Recognition for Hands-Free, Noise-Resistant Computing

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Solution Overview

Problem

Conventional peripheral devices for interacting with computing devices are limited in hands-free and voice-free environments, leading to diminished user experience and susceptibility to environmental factors.

Innovation Solution

A wearable device equipped with sensors like gyroscopes and accelerometers recognizes gestures through orientation detection, mapping them to predetermined actions, and initiating those actions on an associated computing device using a communication interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional peripheral devices are used for interaction, then manual manipulation and audible commands can initiate actions, but the functionality is limited in hands-free and voice-free environments and performance is susceptible to environmental factors

Engineering Contradiction:
Improvehands-free operation capabilityVSAvoidperformance stability in environmental factors
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent replaces manual manipulation (mechanical interaction) with gesture recognition based on sensor data from the wearable device. The system detects device orientation and movement through sensors like accelerometers and gyroscopes, translating physical gestures into digital commands without requiring manual manipulation of peripheral devices.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The wearable device serves as an intermediary between the user and the computing device. It captures sensor data from the user's natural movements and gestures, processes this data to determine device orientation and gesture type, then transmits interpreted commands to the computing device, bridging the gap between hands-free user intent and system execution.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If voice commands are used for interaction, then actions can be initiated audibly, but performance is drastically reduced in loud office environments

Engineering Contradiction:
Improvevoice-free operation capabilityVSAvoidenvironmental noise interference
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent substitutes acoustic interaction (voice commands) with mechanical gesture recognition. Instead of processing audio signals that are vulnerable to environmental noise, the system uses sensors to detect physical gestures and device orientation, providing a noise-immune alternative for hands-free operation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If gesture recognition via wearable device is implemented, then hands-free and voice-free interaction is enabled, but requires integration of multiple sensor devices and processing components

Engineering Contradiction:
Improveinteraction mode flexibilityVSAvoidsystem integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The wearable device is designed with multi-functionality, incorporating multiple sensor types (accelerometers, gyroscopes, magnetometers) that serve both orientation detection and gesture recognition purposes. This universal approach allows the same hardware infrastructure to support various interaction modes including hands-free and voice-free operation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent combines multiple sensor devices and processing functions into an integrated wearable system. The sensor data processing, gesture determination, and command transmission functions are merged into a cohesive system that works seamlessly with the computing device, reducing the practical complexity despite the multiple components involved.

Inventive Principle:
Principle #5Merging (Combining)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables hands-free and voice-free interaction with computing devices, enhancing user experience by providing reliable gesture recognition that is less susceptible to environmental noise.

Implementation Method 1

the at least one sensor device may include at least one from among a gyroscope, a magnetometer, and an accelerometer

Methodology Applied
Scientific EffectGyroscope: Gyroscope

Implementation Method 2

the at least one sensor device may include at least one from among a gyroscope, a magnetometer, and an accelerometer

Methodology Applied
Scientific EffectAccelerometer: Accelerometer

Implementation Method 3

the at least one sensor device may include at least one from among a gyroscope, a magnetometer, and an accelerometer

Methodology Applied
Scientific EffectMagnetometer: Magnetometer

Data Source

PatentUS12353635B2Method and system for gesture recognition
Publication Date: 2025.07.08 JPMORGAN CHASE BANK NA
  • US12353635B2 patent drawing
  • US12353635B2 patent drawing
  • US12353635B2 patent drawing

AI summary

A method for facilitating gesture recognition via a wearable device is disclosed. The method includes receiving sensor data from a sensor device that is incorporated into the wearable device; identifying an orientation based on the sensor data, the orientation relating to a relative position of the wearable device; determining, via an application programming interface, a gesture based on the orientation; mapping the gesture to a predetermined action; and initiating, via a communication interface, the predetermined action in an associated computing device based on a result of the mapping.