Wearable Gesture Teleoperation With Adaptive Signal Mapping

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Solution Overview

Problem

Current gesture-based teleoperation systems for controlling unmanned aerial vehicles require extensive training and use predefined, unnatural mappings between pilot movements and aircraft actions, limiting user intuition and versatility.

Innovation Solution

A wearable remote controller system that learns the user's preferred control movements by defining and mapping minimal necessary signals from the operator's body gestures to commands for the unmanned object, using inertial measurement units and real-time processing to adapt and optimize control, while minimizing power consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If predefined gesture patterns are used for control, then the system structure is simple, but the control intuitiveness and versatility deteriorate

Engineering Contradiction:
Improvecontrol intuitivenessVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system automatically learns and adapts to the user's natural gestures through machine learning algorithms, eliminating the need for predefined gesture patterns. The wearable device captures raw motion data and autonomously processes it to create personalized control mappings, allowing the system to serve itself by adapting to user behavior rather than requiring user adaptation to fixed patterns.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The control mappings are dynamic and continuously adaptable rather than static and predefined. The system evolves the gesture-to-command mappings based on ongoing usage patterns and user preferences, enabling the control interface to change and optimize itself over time while maintaining system manageability through automated learning processes.

Inventive Principle:
Principle #15Dynamics

2Reliability

If extensive training is provided for control, then the reliability of control improves, but the time required before expertise increases

Engineering Contradiction:
Improvecontrol reliabilityVSAvoidtraining time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system performs preliminary adaptation by automatically learning the user's gesture patterns during initial usage periods, creating personalized control mappings before full operational reliability is needed. This preliminary learning phase eliminates the need for extensive formal training, as the system proactively adapts to the user rather than requiring the user to learn predetermined patterns.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system continuously monitors and analyzes user gestures, providing implicit feedback loops where the machine learning algorithms adjust control mappings based on observed usage patterns. This continuous feedback mechanism enables the system to progressively improve control reliability automatically, replacing manual training with automated adaptive learning that occurs during normal operation.

Inventive Principle:
Principle #23Feedback

3Measurement precision

If multiple sensors are used for gesture detection, then the measurement precision improves, but the power consumption increases

Engineering Contradiction:
Improvegesture detection accuracyVSAvoidpower consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system employs a multi-sensor array that operates at varying levels of activity, using all sensors when precision is critical but allowing some sensors to operate at reduced capacity or remain dormant when full precision is not required. This partial action approach maintains measurement precision when needed while reducing overall power consumption during less demanding operational phases.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system dynamically adjusts sensor sampling rates, activation states, and data processing intensity based on operational context and required precision levels. By changing operational parameters of the sensor system rather than maintaining constant high-precision monitoring, the system achieves adequate gesture detection accuracy while significantly reducing power consumption during normal operation.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables intuitive and immersive control of unmanned objects with reduced training time, allowing operators to perform secondary tasks and providing a user-specific, efficient, and power-effective control interface.

Implementation Method 1

sensing of operator's body movements

Methodology Applied
Scientific EffectInertial measurement: Accelerometer

Implementation Method 2

selecting of minimal necessary signals to reliably acquire the control movements

Methodology Applied
Scientific EffectGravity sensing: Gravitation

Data Source

PatentUS12019438B2Teleoperation with a wearable sensor system
Publication Date: 2024.06.25 ECOLE POLYTECHNIQUE FEDERALE DE LAUSANNE (EPFL)
  • US12019438B2 patent drawing
  • US12019438B2 patent drawing

AI summary

A method for remotely controlling an operated unmanned object, comprises defining of a set of control movements of an operator; selecting of minimal necessary signals to reliably acquire the operator's control movements; defining of a mapping of the control movements to commands for the operated unmanned object; sensing of operator's body movements; and transmitting of the minimal necessary signals corresponding to the operator's movements to the operated unmanned object.