Wearable GPS Charm and Route Guide for Outdoor Discovery

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Solution Overview

Problem

Many adventure seekers are unaware of the variety of outdoor experiences available locally and nationally, lacking the resources to locate and access these experiences.

Innovation Solution

A system that includes a wearable charm with GPS coordinates and a guide providing a route to outdoor experiences, generated from an adventure seeker network, to guide users to new locations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a system provides comprehensive outdoor experience information from an adventure seeker network, then user engagement and experience discovery are enhanced, but device complexity increases

Engineering Contradiction:
Improveaccess to outdoor experiencesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent extracts the core functionality (GPS coordinates and basic route information) and places it in a simple wearable charm, while the comprehensive adventure seeker network data is stored remotely on servers. This allows users to access extensive outdoor experience information without carrying complex devices with large storage capacities.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent introduces a mobile device as an intermediary between the charm and the adventure seeker network. The mobile device communicates with both the simple charm (containing GPS coordinates) and the comprehensive online database, enabling users to access detailed outdoor experience information without increasing the complexity of the wearable charm itself.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If GPS coordinates are embedded in a wearable charm, then navigation to outdoor locations is simplified, but the charm size increases

Engineering Contradiction:
Improvenavigation simplicityVSAvoidcharm volume
Core Design Contradiction:
Ease of operationVSVolume of moving object

Solution Approach 1:

The patent extracts only the essential GPS coordinates from the full route information and embeds them in the wearable charm. The complete route details, maps, and additional navigation data are stored remotely on servers and accessed via mobile device, allowing the charm to remain small while providing core navigation functionality.

Inventive Principle:
Principle #2Taking out (Extraction)

3Loss of time

If automated selection of outdoor experiences is implemented, then user time for selecting experiences is reduced, but system complexity increases

Engineering Contradiction:
Improveexperience selection timeVSAvoidselection system complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The patent implements automated selection algorithms that analyze user preferences, location data, and adventure seeker network information to automatically recommend or select outdoor experiences. The system serves itself by making intelligent selections based on processed data, reducing the need for manual user input and interaction while minimizing system complexity through rule-based automation.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Facilitates access to new outdoor experiences by providing geolocation and route guidance, enhancing user engagement and experience discovery.

Implementation Method 1

Each outdoor experience includes global positioning system (GPS) coordinates

Methodology Applied
Scientific EffectGPS (Global Positioning System):

Data Source

PatentUS12359940B2Outdoor experience system
Publication Date: 2025.07.15 ANDERSON JODI
  • US12359940B2 patent drawing
  • US12359940B2 patent drawing
  • US12359940B2 patent drawing

AI summary

Methods and systems that comprise generating a list of outdoor experiences based on information from an adventure seeker network, each outdoor experience including global positioning system (GPS) coordinates, selecting, after generating the list of outdoor experiences, an outdoor experience from the list of outdoor experiences without input from an end user, providing a charm after selecting the outdoor experience, the charm including a geolocator including the GPS coordinates corresponding to the outdoor experience, and providing a guide accompanying the charm and including a route associated with the outdoor experience.