Wearable Neural Stimulation Headset with Adaptive Feedback Control

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Solution Overview

Problem

Current neural stimulation technologies lack effective methods for modulating sensory nerve activity in the ear area, particularly for treating brain-related disorders, with limited integration of sensory feedback and adaptive stimulation control.

Innovation Solution

A wearable neural stimulation headset with earpieces and a neckband, incorporating electrical circuitry for wireless communication, vibratory mechanical stimulators, and sensors to deliver tailored neural stimuli based on real-time sensory feedback and physiological signals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If neural stimulation is applied to the ear area, then sensory nerve activity is modulated for treating brain-related disorders, but the system lacks effective methods for adaptive control and sensory feedback integration

Engineering Contradiction:
Improvetreatment efficacyVSAvoidadaptive stimulation control
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent incorporates sensors that detect physiological signals and neural activity in real-time, feeding this information back to the stimulation controller. This closed-loop feedback mechanism enables the system to adaptively adjust stimulation parameters based on actual neural responses, thereby improving treatment efficacy while enhancing adaptability.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The stimulation system transitions from static, pre-programmed parameters to dynamic, real-time adjustment of stimulation characteristics. The controller continuously modifies stimulation intensity, frequency, and timing based on sensor feedback, making the system adaptable to changing neural states and improving therapeutic outcomes.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If a wearable headset is used for neural stimulation, then portability and user comfort are improved, but device complexity increases due to integration of multiple components

Engineering Contradiction:
Improvewearable portabilityVSAvoidsystem integration
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent integrates multiple functional components (stimulation electrodes, sensors, control circuitry, and communication modules) into a single wearable headset unit. This consolidation maintains portability and user comfort while managing system complexity through unified design and integrated circuit boards that coordinate all subsystems.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The headset is designed to perform multiple functions simultaneously: delivering neural stimulation, detecting physiological signals, processing feedback data, and communicating with external devices. This multi-functionality is achieved through a modular architecture where a central controller coordinates various subsystems, reducing overall system complexity despite the diverse capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If real-time sensory feedback is integrated, then adaptive stimulation control is enhanced, but device complexity and energy consumption increase

Engineering Contradiction:
Improvesensory feedback integrationVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system employs periodic sampling of sensory feedback rather than continuous monitoring, reducing energy consumption while maintaining effective adaptive control. The controller adjusts stimulation parameters at specific intervals based on accumulated sensor data, balancing adaptability with power efficiency for wearable operation.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The feedback processing focuses on extracting only the most relevant physiological parameters needed for stimulation adjustment, rather than analyzing all available sensor data. This selective processing approach maintains adaptive control capabilities while minimizing the computational energy required, enabling sustained wearable operation.

Inventive Principle:
Principle #16Partial or excessive action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system effectively modulates sensory nerve activity in the ear, providing adaptive and responsive neural stimulation for treating brain-related disorders, enhancing treatment efficacy and user experience.

Implementation Method 1

a vibratory mechanical stimulator delivering a vibratory stimulus to a sensory nerve in the ear

Methodology Applied
Scientific EffectMechanical vibration: Vibration

Implementation Method 2

electrical circuitry within the neckband securing member, the electrical circuitry including communication circuitry for wirelessly communicating with a system component

Methodology Applied
Scientific EffectWireless communication: Electromagnetic Induction

Data Source

PatentUS11364380B2Nerve stimulation system, subsystem, headset, and earpiece
Publication Date: 2022.06.21 AURENAR INC
  • US11364380B2 patent drawing
  • US11364380B2 patent drawing
  • US11364380B2 patent drawing

AI summary

In an embodiment, a nerve stimulation system includes a headset and an earpiece which includes two or more ear-contacting elements, for example an ear canal insert, and a concha insert. Ear-contacting elements may be mounted onto an earpiece housing have projecting mounting structures, which provide mechanical and electrical connection between ear-contacting elements and housing through various materials and configurations. In an embodiment, a nerve stimulation system includes a neural stimulation subsystem including neural stimulation device control circuitry for use in combination with a personal computing device to control a neural stimulation device.