Wearable Device Payment Intermediary for Extreme Environments
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Users face inconvenience when trying to make online payments using mobile devices, as they need to retrieve the device from a connected wearable device, which is not always practical, especially in extreme environments or when the mobile device is not accessible.
Innovation Solution
A system and method that enables a wearable device, such as a smartwatch, to connect via Bluetooth or NFC to a mobile device, allowing it to serve as an extended display and input device for payment transactions, with features like voice commands, biometric authentication, and vibration alerts, while ensuring secure data transmission and user preferences management.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the mobile device is connected to the wearable device, then the user has access to the wearable device but not the mobile device itself, but when the user wishes to make an online payment using the mobile device, the user has to find and bring out the mobile device, which is inconvenient
Solution Approach 1:
The patent introduces a wearable device as an intermediary that can initiate and manage payment transactions without requiring direct access to the mobile device. The wearable device serves as a mediator between the user and the payment system, allowing users to complete transactions while wearing the device rather than retrieving the mobile device from connected locations such as pockets or bags.
2Adaptability or versatility
If the wearable device is used for payments in extreme environments, then accessibility to mobile device is improved, but security and reliability of payment transactions may be compromised
Solution Approach 1:
The patent implements preliminary authentication actions where the user must verify their identity through biometric data (fingerprint, facial recognition) or security codes before the wearable device can initiate payment transactions. This preliminary security measure ensures that even in extreme environments where the mobile device is inaccessible, only authorized users can conduct transactions through the wearable device.
Data Source
AI summary
A wearable device, e.g., a smart watch, may be connected to a communication device, such as a mobile smart phone, via Bluetooth or other Near Field Communication (NFC). In particular, the wearable device may have a touch screen that may serve as an extended display and/or user input device of the communication device. For example, a user may receive payment related notifications on the wearable device. The user also may operate the wearable device to make and/or receive payments, view transaction history, view and/or accept offers from nearby merchants, view and/or check in to nearby stores and etc. Further, the wearable device also may allow the user to make payment transactions in extreme environments not suitable for the communication device, such as under water.


