Wearable Device Screen Input Pattern Control
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Solution Overview
Problem
Current devices lack an efficient method to combine and interpret various types of user inputs, such as touch and hovering inputs, to effectively control devices and provide desired services, especially in wearable technology where multiple input types are necessary for seamless operation.
Innovation Solution
A method and device that obtain touch and hovering inputs, determine input pattern information based on these inputs, and generate control signals to perform specific operations, allowing for intuitive control of wearable devices by combining and interpreting multiple input types within a preset time range.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple types of sensors are included in a device to sense various types of inputs, then the device can provide more efficient control methods and diverse user inputs, but the device complexity increases
Solution Approach 1:
The patent combines multiple sensing capabilities (touch sensing and hovering sensing) into a single integrated display device structure. The touch screen display unit serves dual purposes as both display and input sensing interface, merging what would traditionally be separate components into one unified system, thereby reducing overall device complexity while maintaining multiple input type capabilities
Solution Approach 2:
The display device is designed with multi-functional capability where the same display unit handles both visual output and multiple types of input sensing (touch and hovering). This universal design allows a single component to perform multiple functions, reducing the need for additional specialized components and thereby managing device complexity
2Ease of operation
If various types of user inputs are combined and interpreted to determine device operations, then the ease of operation improves, but the difficulty of detecting and measuring increases
Solution Approach 1:
The control unit is pre-programmed with specific input pattern definitions and corresponding operations. Before user input occurs, the system has already established the rules for interpreting different input patterns (touch, hovering, combinations), enabling rapid automatic recognition and response without complex real-time analysis, thus reducing the difficulty of detection and measurement
Data Source
AI summary
Disclosed is a method of controlling a wearable device. The method includes obtaining a touch input on a first sensing area of a screen of the wearable device and a hovering input on a second sensing area of the screen. The method also includes determining input pattern information based on the obtained touch input and the obtained hovering input, generating a control signal based on the determined input pattern information, and providing the generated control signal. The first sensing area is in a center of the screen and the second sensing area is in a perimeter of the screen, outside of and separate from the first sensing area. The first sensing area is not configured to sense the hovering input and the second sensing area is not configured to sense the touch input.


