Head-Wearable Video Streaming With Adaptive Capture Switching
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Solution Overview
Problem
Existing head-wearable augmented-reality (AR) devices face limitations in processing power, necessitating a system for performing processing-intensive activities like video streaming while maintaining lightweight design and avoiding user irritation from overheating, and a need for effective communication of information to users during streaming.
Innovation Solution
A system that allows livestreaming from a head-wearable device to other devices via a computing device, switching display interfaces based on capture criteria, and providing audio cues to users, utilizing sensors to monitor thermal, battery, and connectivity thresholds.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Power
If processing power is increased to enable video streaming, then video streaming capability is improved, but device weight and thermal management become worsened
Solution Approach 1:
The patent divides the processing workload into two segments: the head-wearable device handles lightweight tasks (image capture, basic processing), while a remote computing device handles intensive tasks (video streaming processing). This segmentation allows the wearable device to maintain low power consumption and avoid overheating while still enabling video streaming functionality.
Solution Approach 2:
The patent introduces a remote computing device as an intermediary to perform processing-intensive video streaming operations. This intermediary handles the computationally demanding tasks remotely, allowing the head-wearable device to remain lightweight and thermally manageable while still achieving video streaming capability.
2Power
If processing power is increased to enable video streaming, then video streaming capability is improved, but device complexity is worsened
Solution Approach 1:
The system is segmented into distinct functional components: the head-wearable device for capture and the remote computing device for processing. This segmentation allows each component to be optimized independently, reducing the complexity burden on the wearable device while enabling advanced video streaming capabilities through the remote system.
3Ease of operation
If display interface is switched based on capture criteria, then user interaction is improved, but device complexity is worsened
Solution Approach 1:
The system continuously monitors capture criteria (battery level, thermal status, connectivity) and provides feedback by switching display interfaces accordingly. When criteria are met, a first UI is shown; when not met, a second UI is displayed. This feedback mechanism improves user interaction by adapting the interface to current device conditions while automating the control logic.
Data Source
AI summary
Systems, methods, and devices for livestreaming via a head-wearable device are disclosed. Instructions that, when executed by a head-wearable device and/or a computing device, cause the head-wearable device and/or the computing device to perform the following. In accordance with a determination that the head-wearable device satisfies one or more capture criteria, the head-wearable device and/or the computing device: cause a display of the head-wearable device to present a first UI associated with an application, cause an imaging device of the head-wearable device to capture image data, and stream the image data to other devices. In accordance with a determination that the head-wearable device does not satisfy one or more capture criteria, the head-wearable device and/or the computing device: cause another display communicatively coupled with the computing device to present a second UI associated with the application and disable the imaging device of the head-wearable device.


