Wearable Touch Pad Gesture Interface for Hands-Free Operation

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Solution Overview

Problem

Conventional user interfaces, such as mice and keyboards, are cumbersome and impractical for soldiers and other first responders in harsh environments where hands are often occupied and visibility is limited, requiring a more efficient and hands-free method for interacting with personal computing devices.

Innovation Solution

A touch pad-based user interface system with a wireless transceiver that interprets gestures as commands for communication, navigation, and other primary functions, allowing for eyes-free operation and integration with wearable computers, including tactile feedback and optional cursor inputs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional mouse and keyboard user inputs are used, then personal computing devices can be operated, but soldier performance in the field is hindered

Engineering Contradiction:
Improveease of operationVSAvoidsoldier performance
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent replaces mechanical input devices (mouse and keyboard) with a touch-sensitive surface that detects finger gestures. This substitution eliminates the need for bulky mechanical components, allowing the interface to be integrated into wearable devices while maintaining ease of operation and improving soldier performance in field conditions.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If a touch-sensitive surface is used for gestures, then hands-free operation is enabled, but the interface must be integrated into wearable devices with constraints on size, weight and power consumption

Engineering Contradiction:
Improvehands-free operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The touch-sensitive surface is designed to perform multiple functions: it can detect various finger gestures (taps, swipes, pinches), support different interaction modes (eyes-free with audio feedback, visual with display), and be integrated into various wearable form factors. This multi-functionality reduces the need for separate specialized components, thereby managing device complexity while enabling hands-free operation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If the soldier needs to view the user interface, then interaction is possible, but the soldier cannot view the interface due to an emergent event or situation

Engineering Contradiction:
Improveinterface interactionVSAvoidadaptability to emergent situations
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The user interface system dynamically adapts its interaction mode based on the situation. It can switch between visual display mode (when the soldier can look at the interface) and eyes-free audio feedback mode (when emergent situations require the soldier's attention elsewhere). This dynamic adaptability ensures continuous ease of operation across varying operational contexts.

Inventive Principle:
Principle #15Dynamics

4Reliability

If cables and wires are used for connection, then power and data transfer are reliable, but they are difficult to use in active environments

Engineering Contradiction:
Improveconnection reliabilityVSAvoidease of use in active environments
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent extracts the physical connection (cables and wires) from the system by implementing wireless communication capabilities in the wearable device. This extraction eliminates the operational constraints of cables in active environments while maintaining reliable power and data transfer through wireless protocols, thereby improving ease of use without sacrificing connection reliability.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS9223494B1User interfaces for wearable computers
Publication Date: 2015.12.29 ROCKWELL COLLINS INC
  • US9223494B1 patent drawing
  • US9223494B1 patent drawing
  • US9223494B1 patent drawing

AI summary

A method for operating a wearable computer using a user interface system having a touch pad includes changing the behavior of the wearable computer in direct response to gestures received at the touch pad. The gestures are not used for graphical user interface selections and are not used for cursor operations but rather directly invoke communication, navigation, machinery operation, or other primary device features or operations.