Wearable Track With Movable Object For Therapy

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Wearable devices lack a manipulatable object feature that can be used for therapeutic purposes or as a game, and there is a need for a device that can track game-related factors effectively.

Innovation Solution

A wearable device comprising pliable material forming a tubular track with closure lines, allowing an object to be manipulated along the track, which can be worn around the body and features labeled sections for tracking purposes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a wearable device includes a manipulatable object along a track, then therapeutic utility and game tracking capability are improved, but device complexity increases

Engineering Contradiction:
Improvetherapeutic utility and game tracking capabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The track is divided into multiple labeled sections (e.g., Section 1, Section 2, Section 3) that can be individually identified. This segmentation allows the device to track different game factors or therapeutic parameters by monitoring the object's position in specific sections, thereby improving versatility without requiring a completely complex system.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The same track and object manipulation mechanism serves multiple functions: therapeutic purposes (e.g., guiding movement for therapy), game tracking (e.g., tracking score or position in a game), and general user engagement. This multi-functionality resolves the contradiction by making the added complexity worthwhile through versatile application.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If the track is partially closed by closure lines, then object manipulation control is improved, but manufacturing precision requirements increase

Engineering Contradiction:
Improveobject manipulation controlVSAvoidmanufacturing precision
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The closure lines are strategically placed at specific locations along the track where control is needed, rather than uniformly throughout. This allows precise control of object movement in critical areas while maintaining ease of manufacturing in other sections, balancing manipulation control with manufacturing feasibility.

Inventive Principle:
Principle #3Local quality

3Ease of operation

If the object can be manipulated through the track around closure lines, then user engagement and interaction are improved, but device stability decreases

Engineering Contradiction:
Improveuser engagement and interactionVSAvoiddevice stability
Core Design Contradiction:
Ease of operationVSStability of the object's composition

Solution Approach 1:

The system is designed to be dynamically interactive, allowing the object to move freely along the track and be manipulated by the user. This dynamic capability enhances user engagement and interaction, while the overall device structure remains stable through the wearable design and secure attachment mechanisms.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8381989B2Wearable device with a manipulatable object
Publication Date: 2013.02.26 ONEILL ROSEMARY
  • US8381989B2 patent drawing
  • US8381989B2 patent drawing
  • US8381989B2 patent drawing

AI summary

A wearable device includes pliable material at least partially forming a track and a loop. An object is disposed on the track and is adapted to be manipulated along the track.