Wearable Electronic Device for Transdermal Sensory Feedback

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional haptic feedback systems in virtual reality and gaming equipment are coarse, restrictive, and visually obtrusive, failing to provide natural sensory experiences.

Innovation Solution

A wearable electronic device with an electrode array that contacts the skin surface, using transdermal electrical stimulation to evoke transient sensory events at perceived sites separate from the device, mimicking natural sensations through software-controlled stimulation plans.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional mechanical haptic elements (eccentrically-weighted motors, linear actuators) are used, then haptic feedback can be provided, but the feedback is coarse and does not evoke natural sensations

Engineering Contradiction:
Improvenaturalness of sensory feedbackVSAvoidcoarseness of haptic feedback
Core Design Contradiction:
ReliabilityVSManufacturing precision

Solution Approach 1:

The patent replaces mechanical haptic elements with an electrical stimulation system that uses electrodes to deliver controlled electrical currents directly to sensory nerves. This substitution of mechanical actuation with electrical stimulation enables fine-grained control over sensory feedback, producing natural and nuanced sensations rather than coarse mechanical vibrations.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system dynamically adjusts multiple parameters of electrical stimulation including current magnitude, pulse duration, frequency, and electrode configuration to precisely control the intensity and quality of sensory feedback. This parametric control allows the system to evoke a wide range of natural sensations by tuning stimulation parameters rather than relying on fixed mechanical properties.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If conventional wearable gaming equipment is designed to provide haptic feedback, then sensory feedback is available, but the equipment significantly restricts natural range of motion

Engineering Contradiction:
Improvesensory feedback capabilityVSAvoidrange of motion
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent extracts the haptic feedback function from bulky mechanical actuators and implements it through lightweight electrode arrays that can be integrated into flexible wearable form factors. This extraction of the core stimulation function from heavy mechanical components enables natural range of motion while preserving sensory feedback capability.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system employs flexible substrate materials and thin-film electrode structures that conform to body contours and move with natural body motion. These flexible implementations eliminate the rigid constraints of conventional mechanical haptic devices, allowing full range of motion while maintaining electrical contact for continuous sensory feedback.

Inventive Principle:
Principle #30Flexible shells and thin films

3Reliability

If conventional haptic feedback systems are implemented, then user feedback is provided, but the systems are electrically and mechanically complex

Engineering Contradiction:
Improveuser feedback capabilityVSAvoidelectrical and mechanical complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

By replacing complex mechanical actuator systems with electrical stimulation circuits, the patent eliminates numerous mechanical components including motors, gears, springs, and linkages. The resulting electrical system requires only power amplification and signal generation, dramatically reducing both electrical and mechanical complexity while maintaining feedback capability.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The electrical stimulation system serves multiple functions including sensory feedback, motor nerve stimulation, and physiological monitoring through a single integrated platform. This multi-functionality reduces overall system complexity by consolidating what would otherwise require separate mechanical and sensing subsystems into one unified electrical architecture.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Reliability

If conventional wearable equipment is designed for haptic feedback, then feedback is provided, but the equipment is bulky and visually obtrusive

Engineering Contradiction:
Improvehaptic feedback provisionVSAvoidbulkiness of wearable equipment
Core Design Contradiction:
ReliabilityVSVolume of moving object

Solution Approach 1:

The patent extracts the essential haptic feedback function from bulky mechanical housings and power systems, implementing it through miniaturized electrical stimulation circuits and lightweight electrode arrays. This extraction reduces device volume from the scale of conventional actuators to thin, flexible layers that can be worn comfortably without visual obtrusion.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system utilizes flexible substrate materials and thin-film construction for electrode arrays, enabling integration into sleek, form-fitting wearable designs. These thin-film implementations eliminate the bulk of conventional mechanical haptic devices, creating visually unobtrusive equipment that conforms to body contours without adding significant volume.

Inventive Principle:
Principle #30Flexible shells and thin films

Data Source

PatentUS20250117089A1Wearable electronic device for inducing transient sensory events as user feedback
Publication Date: 2025.04.10 AFFERENCE INC
  • US20250117089A1 patent drawing
  • US20250117089A1 patent drawing
  • US20250117089A1 patent drawing

AI summary

A wearable electronic device includes an electrode array for transdermal stimulation of a sensory nerve that itself innervates a body part distal to a worn location of the wearable electronic device. The transdermal stimulation is configured to induce an electrical current or voltage that evokes a sensory impression at an area innervated by the sensory nerve, not at the stimulated sensory nerve itself. In one implementation, the wearable electronic device takes a finger ring form factor worn on a proximal phalanx of an index finger. In this configuration, the wearable electronic device can stimulate a portion of a branch of the median nerve extending through the index finger. Upon stimulation of the median nerve, a user wearing the finger ring may perceive pressure applied to the user's fingertip.