Wearable Device 3D Virtual Image Rendering via Field of View

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Solution Overview

Problem

Existing wearable electronic devices struggle to effectively display virtual objects and manage user interactions in a seamless and immersive manner, particularly in augmented and virtual reality applications.

Innovation Solution

A wearable electronic device equipped with a display, sensors for tracking user gaze and field of view, and processors that execute computer programs to obtain 2D images, identify background and object areas, generate expanded images, and create 3D virtual images, allowing for dynamic display and interaction within a virtual space.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If 2D images are converted to 3D virtual images with depth application, then immersion and interactivity are improved, but device complexity increases

Engineering Contradiction:
Improveimmersion and interactivityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the 2D image into multiple portions (first portion for background, second portion for objects of interest) and applies different processing to each segment. This segmentation allows the system to manage complexity by treating different regions separately, applying depth only where necessary to create 3D virtual images while maintaining overall system feasibility.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies depth information to specific portions of the 2D image to generate 3D virtual images, transitioning from two-dimensional representation to three-dimensional virtual space. This dimensional enhancement improves immersion and interactivity by creating a more realistic virtual environment while selectively applying complexity only where needed.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Area of stationary object

If expanded images are generated from 2D images, then field of view coverage is improved, but processing time increases

Engineering Contradiction:
Improvefield of view coverageVSAvoidprocessing time
Core Design Contradiction:
Area of stationary objectVSLoss of time

Solution Approach 1:

The patent performs preliminary identification of the first portion (background) and second portion (objects of interest) in the 2D image before generating the expanded image. This preliminary segmentation allows for more efficient processing during expansion, as the system already knows which regions require depth application and which do not, reducing overall processing time while maintaining comprehensive field of view coverage.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent applies depth information selectively to only the portions of the image that require it (first portion for background, second portion for objects), rather than processing the entire image uniformly. This partial action approach reduces processing time by avoiding unnecessary computations on regions where depth enhancement is not needed, while still achieving adequate field of view coverage.

Inventive Principle:
Principle #16Partial or excessive action

3Manufacturing precision

If selective depth application is performed on different image portions, then rendering precision is improved, but computational load increases

Engineering Contradiction:
Improverendering precisionVSAvoidcomputational load
Core Design Contradiction:
Manufacturing precisionVSPower

Solution Approach 1:

The patent applies different quality levels of depth processing to different portions of the image. The first portion (background) receives depth application for spatial context, while the second portion (objects of interest) receives enhanced depth processing for focal emphasis. This local quality differentiation improves rendering precision in critical areas while reducing computational load by applying simpler processing to less critical background regions.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250168311A1Wearable electronic device displaying virtual object and method for controlling the same
Publication Date: 2025.05.22 SAMSUNG ELECTRONICS CO LTD
  • US20250168311A1 patent drawing
  • US20250168311A1 patent drawing
  • US20250168311A1 patent drawing

AI summary

An electronic device is provided. The electronic device includes a display, a sensor, memory storing one or more computer programs, and one or more processors communicatively coupled to the display, the sensor, and the memory, wherein the one or more computer programs include computer-executable instructions that, when executed by the one or more processors individually or collectively, cause the electronic device to obtain, via the sensor, information relating to a field of view of a user, obtain a two-dimensional (2D) image, identify a first portion of the 2D image to be applied as a background image of a three-dimensional (3D) virtual space, identify a second portion of the 2D image corresponding to an object of interest, generate an expanded image corresponding to the first portion of the 2D image, generate a 3D virtual image by applying a first depth to the expanded image and a second depth to the second portion of the 2D image, and display a portion of the 3D virtual image based on the information relating to the field of view of the user.