Wearable VR Control via Touch Interface

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Solution Overview

Problem

Current VR apparatuses, such as VR helmets, require users to keep their hands on the device for operation, leading to user fatigue and poor experience.

Innovation Solution

A wearable apparatus with a communication circuit, processor, and touch screen that establishes a connection to the VR apparatus, displays a control interface, generates control information based on touch actions, and sends it to the VR apparatus via the communication circuit, allowing users to control VR devices without needing to place their hands on them.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users operate VR apparatus by placing hands on the device, then control functionality is achieved, but user fatigue increases and user experience deteriorates

Engineering Contradiction:
Improveuser experienceVSAvoidduration of comfortable operation
Core Design Contradiction:
Ease of operationVSDuration of action of moving object

Solution Approach 1:

A wearable apparatus (smartwatch or similar device) is introduced as an intermediary between the user and the VR apparatus. The wearable device receives control requests from the VR system, displays a control interface on its touch screen, and transmits user's touch operations back to the VR apparatus. This mediator enables hands-free control of the VR system, allowing users to operate virtual environments without physically holding or touching the VR headset, thereby eliminating hand fatigue while maintaining full control functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If control interface is displayed continuously on touch screen, then user can access control functions, but energy consumption increases

Engineering Contradiction:
Improvecontrol accessibilityVSAvoidbattery consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The control interface on the wearable apparatus is displayed periodically or on-demand rather than continuously. The interface appears when the user needs to perform control operations (such as adjusting settings or navigating menus) and can be dismissed or go black when not in use. This periodic display approach maintains control accessibility when needed while significantly reducing energy consumption during normal VR operation, thereby extending battery life.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS10664011B2Wearable apparatus and method for controlling VR apparatus
Publication Date: 2020.05.26 JRD COMM (SHENZHEN) LTD
  • US10664011B2 patent drawing
  • US10664011B2 patent drawing
  • US10664011B2 patent drawing

AI summary

A VR system, a wearable apparatus and a method for controlling a VR apparatus are disclosed. The wearable apparatus comprises a communication circuit, a processor, and a touch screen which are connected to one another successively; the communication circuit establishes a connection to the processor, and is configured to acquire control request information; the processor displays a control interface on the touch screen based on the control request information, generates control information based on touch actions performed on the control interface, and further sends the control information to the VR apparatus to control the VR apparatus via the control information. In this way, the present application may improve the user experience.