Weather Display Interaction Effects for Realistic Falling Objects

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Solution Overview

Problem

Existing weather application interfaces lack realistic interactive design, reducing user experience due to the absence of real interaction effects between falling objects and display elements, such as raindrops or snowflakes, which only change display area without simulating actual interactions.

Innovation Solution

A display method that includes displaying a target display page with elements and objects, receiving movement control information, and determining a dynamic interaction effect to simulate realistic interactions between these elements and objects, enhancing the user's interactive experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If only display area changes are implemented, then the interface is simple and easy to implement, but the interactive experience is lacking and not immersive

Engineering Contradiction:
Improveinterface simplicityVSAvoidinteractive experience
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by transitioning from static display area changes to dynamic interaction effects. When users interact with display objects (e.g., sliding fingers across the screen), the system dynamically generates corresponding physical interactions (e.g., raindrops being pushed aside, snowflakes being displaced) that respond in real-time to user actions, creating an immersive and adaptable interactive experience while maintaining interface simplicity

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If realistic interaction effects are added between falling objects and display elements, then the immersive experience is improved, but the device complexity increases

Engineering Contradiction:
Improveimmersive experienceVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent uses copying by creating virtual representations of physical interactions through graphical rendering. Instead of implementing actual physical mechanisms, the system copies the visual appearance and behavior of real-world interactions (e.g., simulating raindrop collisions with display elements) using graphical objects and rendering techniques, achieving immersive effects without the complexity of physical mechanisms

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces mechanical interaction systems with computational and graphical systems. Rather than using physical mechanical components to create interactions, the system uses software-based simulation engines and graphical rendering to substitute and create interaction effects, reducing hardware complexity while enhancing immersive experience

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20250370601A1Display method, electronic device and storage medium
Publication Date: 2025.12.04 BEIJING XIAOMI MOBILE SOFTWARE CO LTD
  • US20250370601A1 patent drawing
  • US20250370601A1 patent drawing
  • US20250370601A1 patent drawing

AI summary

A display method includes: displaying a target display page, in which the target display page includes a target display element and a target display object; receiving movement control information for the target display object, and determining a dynamic interaction effect of the target display element and the target display object according to the movement control information; and displaying the dynamic interaction effect in a process of moving the target display object according to the movement control information.