Web-Based Load Testing Interface for Game Servers
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Solution Overview
Problem
Current load testing products for online game server environments are labor-intensive and require multiple resources to complete a single test, making them cumbersome and inefficient.
Innovation Solution
A web-based interface for load testing online game server environments that allows configuration of client behavior and server parameters, automated simulation, scheduling, and data collection, enabling efficient management and analysis of load tests.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If traditional load testing products are used, then comprehensive test coverage can be achieved, but the process becomes labor-intensive and requires multiple resources
Solution Approach 1:
The patent combines multiple load testing functions into a unified web-based interface that integrates client behavior configuration, server parameter setup, test scheduling, and data collection analysis into a single system, eliminating the need for multiple separate resources and tools
Solution Approach 2:
The web-based interface provides universal functionality for configuring various client behaviors (cheating, aggressiveness), setting server states and messages, scheduling tests, and analyzing results through a single multi-functional platform, reducing overall system complexity
2Reliability
If traditional load testing products are used, then comprehensive test coverage can be achieved, but the process becomes cumbersome and time-consuming
Solution Approach 1:
The system allows preliminary configuration of client behavior parameters and server parameters before test execution, enabling all necessary test settings to be prepared in advance through the web interface, thereby streamlining the overall test process and reducing execution time
Solution Approach 2:
The automated simulation clients independently execute tests according to configured parameters without requiring manual intervention during test execution, and the system automatically collects and analyzes results, eliminating time-consuming manual operations
3Measurement precision
If manual load testing processes are used, then detailed analysis can be performed, but the process requires multiple resources and is inefficient
Solution Approach 1:
The system performs self-service data collection and analysis through automated simulation clients that independently execute tests and automatically aggregate results, eliminating the need for multiple manual resources while maintaining detailed measurement capabilities
Solution Approach 2:
The web-based interface provides real-time feedback and automatic analysis of test results, enabling detailed measurement of server performance under various load conditions while efficiently processing data through automated feedback loops rather than manual analysis
Data Source
AI summary
Load testing an online game server environment using a web-based interface includes: configuring a load test with configuration parameters including client behavior parameters and server parameters, wherein the client behavior parameters provide settings for various behaviors such as cheating and aggressiveness, and wherein the server parameters provide a setup for server states and messages; building and deploying simulation client and game server binaries; scheduling and running the load test; and collecting test data output from the load test. Keywords include load test automation, load test service, load test resource management.


