Web Video Conferencing System with Immersive Virtual Venue

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Solution Overview

Problem

Current video conferencing systems lack features to provide a virtual experience similar to in-person meetings and do not efficiently record and evaluate participant input.

Innovation Solution

A web-based video conferencing system that offers a multi-user platform for immersive and life-like online meetings, featuring multi-user simultaneous assessment with speech recognition, visual and audio feedback, performance reports, and interaction tools like VR, 3D graphics, and spatial audio, allowing for a more engaging and collaborative experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional video conferencing systems are used, then basic communication functionality is provided, but the virtual experience is not similar to in-person meetings and participant input cannot be efficiently recorded and evaluated

Engineering Contradiction:
Improvevirtual experience qualityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple assessment tools, speech recognition technology, visual feedback mechanisms, and audio feedback systems into a unified video conferencing platform. This integration allows the system to provide comprehensive participant evaluation capabilities while maintaining a cohesive user experience that mimics in-person meetings.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system incorporates multi-functional capabilities including simultaneous assessment of multiple participants, automatic speech recognition for evaluating participant input, visual feedback displays, audio feedback mechanisms, and performance reporting. This multi-functionality enables a single platform to deliver both high-quality virtual meeting experience and efficient participant evaluation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Measurement precision

If speech recognition and multi-user assessment features are added, then participant input evaluation is improved, but system complexity increases

Engineering Contradiction:
Improveparticipant input evaluation accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system employs automatic speech recognition technology that enables the platform to independently evaluate and assess participant input without requiring manual intervention. The system automatically transcribes, analyzes, and evaluates spoken contributions from multiple users, providing precise measurement of participant input while reducing the complexity of manual assessment processes.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent implements feedback mechanisms where speech recognition results are immediately processed and presented back to users through visual and audio feedback channels. This closed-loop feedback system continuously monitors participant input, evaluates it through speech recognition, and provides real-time assessment results, thereby improving measurement precision through iterative refinement.

Inventive Principle:
Principle #23Feedback

3Productivity

If visual and audio feedback mechanisms are implemented, then engagement and interaction are enhanced, but processing requirements and system complexity increase

Engineering Contradiction:
Improvecollaboration efficiencyVSAvoidprocessing resources
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The system implements selective feedback mechanisms that provide visual and audio feedback based on specific conditions and user needs rather than continuously processing all participant inputs. This partial action approach processes only the necessary portion of audio-visual data required for effective collaboration, thereby enhancing engagement while optimizing processing resource utilization.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20240155012A1Web-based video conferencing system and method
Publication Date: 2024.05.09 ATI STUDIOS A P P S SRL
  • US20240155012A1 patent drawing
  • US20240155012A1 patent drawing
  • US20240155012A1 patent drawing

AI summary

A video conferencing system (10) includes at least one audience member computing device (20) having a video display (22), a web camera (26), a speaker (30) and a microphone (24). The system (10) further includes at least one presenter computing device (20), likewise having a video display (22), a web camera (26), a speaker (30) and a microphone (24). A network (16) connects the presenter and audience member computing devices (20). A server (14) is also connected to the network (16) and includes a set of instructions (50) stored on the server (14). A bidirectional communication link extends between the server (14), the presenter computing device (20), the audience member computing device (20), and the network (16). The server (14) executes the set of instructions (50) to present a video conference between a presenter (18) and an audience member (12) in a virtual venue that is visually arranged to resemble an in-person venue.