Web XR Scene Generation With Native Bridge Playback Correction
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing XR applications struggle with cross-platform compatibility across mobile devices with different operating systems, such as Android and iOS, leading to limitations in user device selection and inconsistent user experiences, especially in heterogeneous environments.
Innovation Solution
A method and system that utilize a non-transitory machine-readable medium with program code to generate XR scenes using a web environment, employing a single API and leveraging device sensors like accelerometers, gyroscopes, and lidars to ensure stable playback across devices, with optional support from a second device equipped with lidar for enhanced accuracy.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a web environment is used to generate XR scenes, then cross-platform compatibility is improved, but access restrictions from proprietary operating systems worsen the reliability of API access
Solution Approach 1:
The patent introduces a bridge application as an intermediary layer between the web environment and the native operating system APIs. This bridge app runs natively on the device and mediates all API access requests, translating web-based XR code into native API calls. This resolves the contradiction by maintaining web environment compatibility while ensuring reliable API access through the native bridge layer that bypasses operating system restrictions.
2Reliability
If dedicated computer applications are used to generate XR scenes, then generation stability is improved, but cross-platform compatibility worsens due to operating system differences
Solution Approach 1:
The patent segments the XR application into two distinct parts: a web-based XR scene generation component that ensures cross-platform compatibility, and a native bridge application that handles platform-specific API interactions. This segmentation allows the web environment to maintain generation stability through standardized web APIs while the native bridge adapts to different operating systems, resolving the contradiction between stability and compatibility.
3Adaptability or versatility
If multiple APIs are used to support different operating systems, then cross-platform compatibility is improved, but device complexity and development time worsen
Solution Approach 1:
The patent creates a universal bridge application that performs multiple functions: it serves as the sole API interface for all operating systems, handles both Android and iOS platform-specific requirements, and provides a unified web-based interface for XR scene generation. This multi-functional bridge eliminates the need for separate API adaptation code for each platform, resolving the contradiction between compatibility and complexity.
Data Source
AI summary
The technical solution relates to the field of information technology, more specifically, to methods and techniques for creating extended reality (XR) scenes. There is a need to ensure the ability to create reliable and stable XR applications that allow for stable and reliable generation of an XR scene regardless of the operating system of the mobile user device. The technical result achieved by implementing the claimed technical solution, in addition to implementing the product and/or method for its intended purpose, is to ensure the reliability and stability of generating an XR scene using the web environment of a mobile user device. In some other aspects, the technical result achieved by implementing the claimed technical solution is also an increase in the stability of the XR scene.

