Web3 Streaming Network with Blockchain Audience Ownership

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Solution Overview

Problem

Existing content management systems lack mechanisms for creators to assess and improve content quality, fail to enable audience participation in content creation, and result in creators losing control over their audiences and virtual assets due to platform changes.

Innovation Solution

A method and system using non-fungible tokens (NFT) and blockchain solutions to empower creators to generate and distribute collaborative content, allowing real-time audience participation, ownership of audiences, and control over content distribution, with analytics for improving content quality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If existing content management systems are used, then content can be delivered to users, but creators cannot assess and improve content quality before distribution

Engineering Contradiction:
Improvecontent quality assessmentVSAvoidanalytics feedback
Core Design Contradiction:
Measurement precisionVSLoss of information

Solution Approach 1:

The system implements real-time analytics and feedback mechanisms that monitor audience engagement, content performance, and user interactions during communication sessions. This feedback loop enables creators to assess content quality immediately and make adjustments to improve future content delivery.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent replaces traditional mechanical content distribution systems with blockchain-based smart contracts and NFT integration. This substitution enables automated quality assessment, token-based rewards for audience participation, and decentralized content management that provides precise measurement capabilities.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If traditional content management systems are used, then content distribution is possible, but audiences cannot participate in content creation

Engineering Contradiction:
Improveaudience participationVSAvoidcontent creation process
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system merges content creation and consumption into a single collaborative process. Audiences are positioned as co-creators who can interact with content in real-time, provide feedback, and influence content direction through integrated communication tools and blockchain-based participation mechanisms.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The content creation process becomes dynamic and adaptive rather than static. The system enables real-time adjustments to content based on audience interactions, with flexible parameters that allow both creators and audiences to contribute to evolving content narratives during communication sessions.

Inventive Principle:
Principle #15Dynamics

3Reliability

If platforms monopolize audience ownership, then content distribution is facilitated, but creators lose control over their audiences

Engineering Contradiction:
Improveaudience ownershipVSAvoidplatform dependency
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system extracts audience ownership from centralized platform monopolies and transfers it to creators through blockchain-based NFT memberships and token economies. This extraction enables creators to directly own and control their audience relationships without dependency on third-party platforms.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent introduces blockchain technology as a neutral intermediary that enables direct creator-audience relationships without traditional platform intermediaries. Smart contracts serve as automated mediators that handle transactions, access control, and reward distribution, eliminating the need for centralized platform control.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Adaptability or versatility

If platforms change policies, then content distribution continues, but creators and audiences lose virtual assets

Engineering Contradiction:
Improvepolicy flexibilityVSAvoidvirtual assets
Core Design Contradiction:
Adaptability or versatilityVSLoss of substance

Solution Approach 1:

The system implements beforehand cushioning by establishing blockchain-based NFT memberships and token economies that secure virtual asset ownership before platform policy changes can occur. These decentralized assets are stored in user-controlled wallets, protecting them from platform-level changes or censorship.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Data Source

PatentUS20240357193A1System and method for building interactive web3 streaming networks as a service
Publication Date: 2024.10.24 DIGITAL INDEPENDENTS LLC
  • US20240357193A1 patent drawing
  • US20240357193A1 patent drawing
  • US20240357193A1 patent drawing

AI summary

A method and system for generating and distributing collaborative content of communication sessions are disclosed. In some embodiments, the method includes initiating a communication session in response to a request from a first user, the communication session associated with a set of audience including a second user. The method includes positioning the second user on a virtual stage of the communication session. The method includes enabling the first user and the second user to co-host the communication session based on detecting and recording both the first user's activities and the second user's activities while the communication session is progressing. The method then includes receiving user interactions between the first user, the second user, and other audience in the set. The method further includes generating content of the communication session to include the recorded activities and received user interactions.