Webcast Virtual Object Motion Control for Audience Interaction

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Solution Overview

Problem

The interaction mode between anchor users and audience users in webcast systems is relatively single, limiting the engagement and diversity of interactions during webcasts.

Innovation Solution

An electronic device and webcast interaction system that acquires target feedback data from audience users, determines a first motion parameter for a virtual object displayed on the webcast screen, and controls the motion of the virtual object to allow a sensor tool to move with it, enhancing interaction by providing response operations based on the feedback data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional feedback mechanisms are used in webcast systems, then the system structure remains simple, but the interaction mode becomes single and engagement is limited

Engineering Contradiction:
Improveinteraction mode diversityVSAvoidsystem structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a virtual object as an intermediary between the anchor user and the sensor tool. The virtual object receives feedback data from audience users and translates it into motion parameters that control the sensor tool's movements, thereby diversifying the interaction mode without requiring direct complex connections between all components

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates a virtual object that copies or represents the sensor tool in the webcast interface. This virtual counterpart allows audience users to interact with a simplified representation, which then translates their feedback into actual sensor tool movements, adding interaction diversity while maintaining system manageability

Inventive Principle:
Principle #26Copying

2Productivity

If feedback data from multiple audience users is processed individually, then each user's feedback is handled precisely, but the processing time and system complexity increase

Engineering Contradiction:
Improvefeedback processing efficiencyVSAvoiddata processing complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent merges multiple feedback data streams from different audience users into a unified feedback data set that collectively controls the virtual object and sensor tool. Instead of processing each user's feedback separately, the system combines them into a single coordinated response, improving processing efficiency while maintaining the value of individual contributions

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12261897B2Electronic device, webcast interaction system and method, storage medium, and program product
Publication Date: 2025.03.25 CANGLING INTERNET TECHNOLOGY (SHENZHEN) CO LTD
  • US12261897B2 patent drawing
  • US12261897B2 patent drawing
  • US12261897B2 patent drawing

AI summary

The present disclosure relates to an electronic device, webcast interaction system and method, a storage medium and a program product. A first motion parameter of a virtual object corresponding to an anchor user is determined according to acquired target feedback data of an audience user on a webcast of the anchor user. Further, the motion of the virtual object on the webcast screen is controlled according to the first motion parameter, to allow a first sensor tool for the anchor user to move with the virtual object.