Welding Simulation Observation for Multi-Perspective Training Feedback

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Solution Overview

Problem

Conventional welding simulation systems lack the ability to allow observers to view the welding simulation from their own perspective, limiting group interactions and feedback during training.

Innovation Solution

Incorporating observation devices that capture sensor data from a unique perspective and synchronize with welding simulators to provide simulation stimuli, enabling observers to experience the welding process as if they were present, including images of the welding arc, puddle, bead, fumes, and tool, and providing real-time feedback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional welding simulation systems use a single operator perspective display, then the operator can see the welding simulation, but observers cannot view the simulation from their own perspectives

Engineering Contradiction:
Improveobservation capabilityVSAvoidsystem configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides the observation experience into multiple independent perspectives by providing separate observation devices (e.g., smartphones, tablets, computers) to different observers. Each device captures and displays the welding simulation from its own unique position, allowing simultaneous multi-perspective viewing without requiring a single complex multi-view display system

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The welding simulator acts as an intermediary that receives sensor data from multiple observation devices and generates customized simulation stimuli for each observer based on their specific perspective. This mediator approach allows the system to handle multiple perspectives without requiring direct complex interconnections between all observation devices

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If observation devices capture and process sensor data from unique perspectives, then observers can experience the welding process from their own viewpoint, but data synchronization complexity increases

Engineering Contradiction:
Improveperspective informationVSAvoiddata synchronization
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system creates digital copies of the welding simulation from different perspectives by having each observation device capture sensor data (images, video, sensor readings) of the actual welding process. These copies are then processed and displayed on the respective devices, preserving perspective information without requiring complex real-time synchronization of all data streams

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The welding simulator dynamically changes simulation parameters (such as camera angles, field of view, displayed metrics) based on the specific perspective and position of each observation device. This parameter adaptation allows each observer to see optimized view data for their location without requiring the system to maintain and synchronize all possible view parameters simultaneously

Inventive Principle:
Principle #35Parameter changes

3Productivity

If multiple observers use observation devices simultaneously, then group interactions are enabled, but system resource consumption increases

Engineering Contradiction:
Improvetraining efficiencyVSAvoidcomputational resources
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The welding simulator is designed to serve multiple functions simultaneously: it acts as the primary welding simulation engine, a data collection hub for multiple observation devices, and an individualized stimulus generator for each observer. This multi-functionality allows the system to handle multiple observers without requiring separate dedicated systems for each user

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system processes and transmits only the necessary subset of simulation data to each observation device based on their specific needs and perspectives. Rather than sending complete simulation datasets to all devices, each observer receives customized partial data streams (e.g., only relevant camera views, specific sensor readings), reducing overall computational and communication overhead while maintaining training effectiveness

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS11676510B2Welding simulation systems with observation devices
Publication Date: 2023.06.13 ILLINOIS TOOL WORKS INC
  • US11676510B2 patent drawing
  • US11676510B2 patent drawing
  • US11676510B2 patent drawing

AI summary

Described herein are examples of welding simulation systems with observation devices that facilitate the types of group interactions that occur in conventional weld training. In some examples, third party observers may use the observation devices to observe the welding simulation from their own perspectives. In some examples, this may allow for traditional “over the shoulder” observation, and/or group/classroom observation and interaction.