Window Shadow Bitmap Caching for Non-Linear Transformations

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Solution Overview

Problem

The existing methods for transforming windows in graphical user interfaces, such as during the Genie effect in Mac OS X, are inefficient as they require regenerating shadows for every screen refresh, leading to cache exhaustion and performance slowdowns due to the high cost of re-generating shadow bitmaps for non-linear window transformations.

Innovation Solution

The method involves creating a second transformation for a child window based on a pre-existing transformation of a parent window, ensuring that the relationship between the two windows is preserved, and applying this transformation to the child window's shadow, allowing for non-linear transformations while maintaining visual consistency and reducing the computational load by reusing cached shadow bitmaps.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If shadow bitmaps are re-generated for every screen refresh during non-linear window transformations, then visual accuracy is maintained, but computational cost increases and performance slows down

Engineering Contradiction:
Improvevisual accuracyVSAvoidperformance speed
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent pre-calculates and stores transformation matrices for common window transformation scenarios. When a window transformation occurs, the system retrieves the pre-computed matrix instead of calculating it in real-time, significantly reducing the computational overhead during screen refreshes while maintaining visual accuracy.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements a hybrid approach where shadow bitmaps are regenerated only when necessary (e.g., when transformation parameters exceed predefined thresholds or when cache miss occurs). For routine transformations within acceptable tolerance ranges, cached shadow bitmaps are reused, reducing the frequency of expensive regeneration operations while maintaining adequate visual quality.

Inventive Principle:
Principle #16Partial or excessive action

2Productivity

If shadow bitmaps are cached to reduce computational load, then performance improves, but cache memory is exhausted during frequent transformations

Engineering Contradiction:
Improveperformance speedVSAvoidcache memory capacity
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent dynamically adjusts shadow bitmap cache size and retention policies based on system resources and transformation frequency. When memory pressure is detected, the system reduces cache size or implements LRU (Least Recently Used) eviction policies. The cache management adapts parameters such as maximum cache entries, bitmap resolution, and compression levels to balance memory usage with performance requirements.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If child windows are transformed independently from parent windows, then transformation flexibility increases, but visual consistency between parent-child relationships is lost

Engineering Contradiction:
Improvetransformation flexibilityVSAvoidvisual consistency
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The patent merges the transformation logic of parent and child windows by establishing a transformation hierarchy. When a parent window undergoes non-linear transformation, the system automatically applies corresponding transformations to its child windows using the same transformation matrix, ensuring visual consistency. This allows child windows to maintain their spatial and visual relationship with parent windows while still supporting flexible individual transformations when explicitly requested.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS8379058B2Methods and apparatuses to arbitrarily transform windows
Publication Date: 2013.02.19 APPLE INC
  • US8379058B2 patent drawing
  • US8379058B2 patent drawing
  • US8379058B2 patent drawing

AI summary

Exemplary embodiments of methods and apparatuses to arbitrarily transform windows are described. Data associated with a first transformation may be obtained. The first transformation may be applied to a first window. The first transformation may relate a first texture point of the first window to a first arbitrary point. The first transformation may include a non-linear transformation. A second transformation is created to a second window based on the first transformation. The second window may be associated with the first window. The second transformation may relate a second texture point of the second window to a second arbitrary point.