Wireless Device Location Anchoring for Non-Co-Located Mixed Reality
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Solution Overview
Problem
Existing technologies struggle to effectively integrate mixed reality (MR) experiences with real-world wireless devices, particularly in scenarios where the device and head-mounted display (HMD) are not co-located, limiting immersive interactions and virtual teleportation capabilities.
Innovation Solution
A system that generates mixed reality data by combining image and parameter data from a wireless device and an HMD, using a telecommunications network to synchronize and display immersive views, allowing virtual objects to be anchored to real-world objects and simulate device interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the wireless device and HMD are not co-located, then user mobility and flexibility are improved, but the accuracy of spatial alignment between virtual and real objects deteriorates
Solution Approach 1:
The patent introduces location data and parameter data as intermediary elements that mediate between the wireless device and HMD. These data intermediaries carry spatial and contextual information across the network, enabling accurate virtual object placement even when devices are physically separated. The location data acts as a mediator that bridges the spatial gap between non-co-located devices.
Solution Approach 2:
The system implements feedback mechanisms where the server receives parameter data from the wireless device, processes it to determine virtual object positions, and sends updated location information back. This continuous feedback loop maintains spatial alignment accuracy despite device mobility, allowing the virtual environment to adapt dynamically to changing device positions.
2Ease of operation
If real-time simulation of wireless device interactions is implemented, then user engagement and immersion are improved, but system complexity and processing requirements increase
Solution Approach 1:
The patent divides the complex processing tasks into segments distributed across different components: the wireless device captures parameter data locally, the server processes location and interaction data, and the HMD renders the virtual content. This segmentation reduces the processing burden on any single device while maintaining real-time simulation capabilities for high user engagement.
Solution Approach 2:
The wireless device performs self-service by capturing its own parameter data (orientation, position, interactions) and transmitting it to the server. This eliminates the need for additional sensors or complex coordination mechanisms, reducing system complexity while enabling accurate real-time simulation of device interactions in the virtual environment.
Data Source
AI summary
A system associated with a telecommunications network is in communication with a wireless device and an HMD device. The system can determine a first location of the wireless device and a second location of the HMD device. The system can receive parameter data generated by one or more sensors of the wireless device and generate mixed reality data based the first location or a relative location of the wireless device and the parameter data. The relative location can correspond to the first location of the wireless device relative to the second location of the HMD device. The mixed reality data can anchor a virtual object to a real-world object at the first location and simulate the wireless device based on the parameter data. The system can cause the HMD device to display an immersive view to a user wearing the HMD device based on the mixed reality data.


