Wireless Device Location Association in In-Flight Entertainment Systems

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Solution Overview

Problem

In fully wireless in-flight entertainment systems, determining the physical location of devices is challenging due to their appearance as peers on the network, making it difficult for accurate system status reporting and targeted service delivery based on aircraft cabin-class or location.

Innovation Solution

A method involving storing electronic representations of potential device locations and manually actuating devices in a predetermined sequence to associate each device with a unique location, using direct or indirect sequencing methods, and optionally polling the wireless network to identify device types and interpret device identifiers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If wireless devices are used in IFE systems, then device mobility and installation flexibility are improved, but the ability to determine physical device locations deteriorates

Engineering Contradiction:
Improveinstallation flexibilityVSAvoiddevice location determination
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system performs preliminary actions by storing an electronic representation of potential device locations before devices are installed. When devices are manually actuated in sequence, the system automatically associates each device with a unique location based on the actuation order and pre-stored location data, eliminating the need for complex wireless location tracking.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If manual sequencing methods are used to associate devices with locations, then location association accuracy is improved, but the time and complexity of the registration process increases

Engineering Contradiction:
Improvelocation association accuracyVSAvoidregistration time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system enables self-service by automatically associating devices with locations through processor-based automation. When devices are manually actuated in sequence, the processor automatically matches each device to its corresponding location using the electronic representation, eliminating the need for manual configuration and reducing registration time while maintaining high accuracy.

Inventive Principle:
Principle #25Self-service

3Device complexity

If wired installations are used, then device location determination is simplified through network topology analysis, but system adaptability and installation flexibility deteriorates

Engineering Contradiction:
Improvelocation determination complexityVSAvoidinstallation flexibility
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The system replaces the mechanical/wired approach with an electronic/software-based solution. Instead of relying on physical network topology to determine device locations, the system uses an electronic representation of potential locations and automatically associates devices with locations through processor-based matching, combining the simplicity of wired systems with the flexibility of wireless installations.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentEP3371977B1Method of associating locations with devices
Publication Date: 2020.01.01 SYST & SOFTWARE ENTERPRISES LLC
  • EP3371977B1 patent drawingFigure 1
  • EP3371977B1 patent drawingFigure 2A~3
  • EP3371977B1 patent drawingFigure 4

AI summary

Methods of determining locations, types, and quantities of devices within a vehicle, in particular for in flight entertainment systems. Methods of the inventive subject matter include general sequencing, indirect sequencing, and direct sequencing. In indirect sequencing, each device connected to the in flight entertainment system's wireless network is actuated in a predetermined sequence such that the in flight entertainment system can record locations of the different devices connected to it and then correlate the device locations to a set of potential device locations. In direct sequencing, information from each device is manually collected in sequence and then correlated to potential device locations.