Wireless Gaming Access with Token and Location Verification

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Solution Overview

Problem

Internet-based electronic gaming systems face security issues such as hacking, lack of location verification, and inadequate user privacy, which undermine confidence in financial transactions and operational integrity.

Innovation Solution

A non-Internet based gaming system utilizing a telecommunications network with hard security checks, such as physical tokens, and location verification through triangulation and geo-fencing to ensure secure, remote, and mobile gaming.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If Internet-based electronic gaming systems are used, then accessibility and convenience are improved, but security and user confidence deteriorate due to hacking, viruses, and lack of location verification

Engineering Contradiction:
ImproveaccessibilityVSAvoidsecurity
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces a wireless gaming device as an intermediary between the user and the gaming system. This device acts as a secure portal that verifies user identity through multiple authentication methods (password, biometric data) and confirms location through GPS triangulation before allowing access to the gaming server, thereby maintaining security while enabling remote access

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary security checks before granting access to gaming activities. Location verification via GPS triangulation and user authentication are conducted in advance, ensuring that only authorized users from approved locations can access the gaming system, thus preventing security issues before they occur

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If soft security checks (username and password) are used, then ease of access is improved, but security effectiveness deteriorates as users can be easily compromised

Engineering Contradiction:
Improveease of accessVSAvoidsecurity effectiveness
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent changes the authentication parameters from simple username/password verification to multi-factor authentication including biometric data (fingerprint, iris scan, or voice recognition). This significantly enhances security effectiveness while maintaining ease of access, as biometric verification is both secure and user-friendly

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If location verification is not implemented, then system simplicity is maintained, but regulatory compliance and user confidence deteriorate

Engineering Contradiction:
Improvesystem simplicityVSAvoidregulatory compliance
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The patent replaces manual location verification methods with automated GPS triangulation technology. The system automatically determines the user's location by triangulating signals from multiple GPS satellites and comparing them against approved gaming areas, ensuring regulatory compliance without adding significant complexity to the user interface

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12475760B2Systems and methods for providing access to wireless gaming devices
Publication Date: 2025.11.18 CFPH LLC
  • US12475760B2 patent drawing
  • US12475760B2 patent drawing
  • US12475760B2 patent drawing

AI summary

Systems and methods for controlling access to wireless gaming devices and networks are provided. example, access is controlled through one or more levels of security check, such as a hard security check instead of or in addition to a soft security check. In a hard security check, the user employs an apparatus such as a card or other physical token that can be used to access the wireless gaming device. Such an apparatus may communicate information that identifies the user to the device or may simply be used to produce a signal without which the device is locked to users.