Wireless Lamp Control via Laser Projection for Athletes
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Solution Overview
Problem
Athletes engaging in night activities, such as running or cycling, face challenges in accessing and controlling lamps while in motion, as they need to divert attention from their path to consult a watch or GPS, and lamps are often difficult to access when mounted on the head or bike, especially on uneven terrain.
Innovation Solution
A portable smart lamp that can be controlled via a wireless connection from a third-party accessory, such as a watch, allowing data projection, including time, speed, and GPS data, using a laser scanning projector with a photonic module and electronic control, and a watch that can generate and send control instructions to the lamp for remote operation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the lamp is mounted on the athlete's head or bike, then the lighting function is provided, but the lamp becomes difficult to access when the athlete is moving, particularly at high speed or over uneven ground
Solution Approach 1:
A wireless communication module serves as an intermediary between the athlete and the lamp control. The athlete interacts with the lamp through a watch or mobile device, which communicates wirelessly with the lamp's control unit. This eliminates the need for direct physical access to the lamp while maintaining reliable control capability.
2Loss of information
If the athlete stops to consult a watch or GPS, then the data can be accessed, but the athlete's attention is diverted from the path, reducing safety
Solution Approach 1:
The lamp system provides self-service by automatically receiving and displaying data from the athlete's watch or mobile device through wireless communication. The lamp projects data such as time, speed, and GPS coordinates directly onto the path ahead, eliminating the need for the athlete to stop or divert attention to check these parameters.
Solution Approach 2:
The system transitions data display from a two-dimensional interface (watch screen requiring direct viewing) to a three-dimensional projection in the athlete's field of view. By projecting data onto the path ahead, the information becomes accessible in the dimension where the athlete is already focused - the forward viewing path.
3Adaptability or versatility
If manual control of the lamp is required, then the lamp can be adjusted, but the athlete must stop or divert attention to make adjustments
Solution Approach 1:
The patent replaces the mechanical system of direct physical adjustment with a wireless electronic control system. The athlete uses a watch or mobile device to send control instructions wirelessly to the lamp, eliminating the need for mechanical interaction with the lamp itself while maintaining full control flexibility.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables athletes to maintain focus on their path by remotely controlling the lamp, projecting relevant data, and accessing information without needing to stop or manually adjust the lamp, enhancing safety and convenience during high-speed or uneven terrain activities.
Implementation Method 1
a photonic module including three primary lasers respectively transmitting green, red and blue laser beams
Data Source
AI summary
A portable connected lamp makes it possible to project a pattern. The lamp includes lighting to transmit a light. The lighting includes a transmitter to transmit at least one light beam and a projector arranged to project at least one light pattern. The lamp also includes a receiver to receive control instructions via a wireless connection, the control instructions including data to be projected, and a controller to control the projector so that they project the data received by the receiver.

