Wireless Maintenance Tool Game Integration for Worker Engagement

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

There is a lack of design maintenance tools for wireless equipment that incorporate game-like elements, which are essential for enhancing worker engagement and enjoyment in the 'nevertiree era' where working with pleasure is crucial.

Innovation Solution

A design maintenance system that includes a tool and server for transmitting and receiving wireless information, calculating a progress value based on this information, and using it to progress a game, thereby incorporating game-like elements into the design maintenance work.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If design maintenance tools are made more engaging with game-like elements, then worker engagement and enjoyment improve, but the tool complexity increases

Engineering Contradiction:
Improveworker engagementVSAvoidtool complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges game-like elements with the functional design maintenance tool by integrating a game execution unit that runs games on the tool's display. This combines the utility of the maintenance tool with engaging game elements, improving worker engagement without requiring a completely separate system. The game progress is linked to work completion, creating a unified experience that addresses both engagement and complexity concerns.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The design maintenance tool is enhanced to serve multiple functions: it performs its original design maintenance work while simultaneously executing games and providing engagement mechanisms. This multi-functionality allows the same tool to deliver both professional utility and worker engagement, avoiding the need for additional separate systems and thereby managing complexity while improving ease of operation through enhanced engagement.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If game elements are integrated into design maintenance tools, then worker enjoyment improves, but the system complexity increases

Engineering Contradiction:
Improveworker enjoymentVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges game execution capabilities directly into the design maintenance tool by providing a game execution unit that operates on the tool's display. This integration approach combines entertainment and work functions in a single system, improving worker enjoyment while avoiding the complexity of maintaining separate game systems. The game data storage unit also integrates game progress information within the existing tool architecture.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The display unit serves as an intermediary component that handles both functional information display and game visualization. By using the existing display infrastructure for dual purposes, the system avoids adding separate output devices, thereby improving worker enjoyment through game elements while controlling system complexity by reusing existing components.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If progress tracking is linked to game advancement, then worker motivation improves, but the processing complexity increases

Engineering Contradiction:
Improveworker motivationVSAvoidprocessing complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent implements a feedback mechanism where the completion of design maintenance work directly advances game progress. The game execution unit receives information about work completion status and updates game progress accordingly, providing immediate feedback to workers. This feedback loop motivates workers by making their productivity visible through game advancement, while the processing complexity is managed by using straightforward conditional logic to link work completion with game progress updates.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system prepares game progress tracking structures in advance through the game data storage unit, which is ready to receive and process work completion information. By having the tracking infrastructure pre-established, the system can quickly process motivation-related updates without complex real-time calculations, thereby improving worker motivation through responsive progress tracking while keeping processing complexity manageable through advance preparation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240293740A1Design maintenance system, design maintenance method, design maintenance serve equipment, and design maintenance program for wireless facility
Publication Date: 2024.09.05 NT T INC
  • US20240293740A1 patent drawing
  • US20240293740A1 patent drawing
  • US20240293740A1 patent drawing

AI summary

Provided is a design maintenance system that gives game-like elements to design maintenance work of wireless equipment. A design maintenance tool used by a worker transmits wireless information such as a channel number measured in accordance with the design maintenance work to a design maintenance server. A game execution unit of the design maintenance server digitizes the received wireless information to generate a progress value necessary for progress of a game. A transmission unit of the design maintenance server transmits the progress value of the game to the design maintenance tool. The design maintenance tool progresses the game by using the received progress value, and displays a progress state to workers.