Wireless Monocular Display for Hands-Free Speech Translation

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Solution Overview

Problem

Current head-worn display devices are cumbersome, limiting in functionality, and require a heavy computing device for operation, restricting mobility and usability in daily tasks, while also being non-upgradeable and lacking in wireless interaction capabilities with other devices.

Innovation Solution

A lightweight, wireless, monocular display device that uses speech recognition for input and output, allowing hands-free interaction with computing devices, providing a personalized experience, and enabling wireless communication and data exchange with a bidirectional link, along with the ability to upgrade software and hardware components.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If traditional head-worn display devices are used, then high-resolution display is achieved, but device weight and complexity increase significantly

Engineering Contradiction:
Improvedisplay resolutionVSAvoiddevice weight
Core Design Contradiction:
Illumination intensityVSWeight of moving object

Solution Approach 1:

The system divides functionality between a remote computing device and a lightweight wearable display unit. The heavy computational components remain in the remote device while only essential display and audio components are in the wearable unit, resolving the weight-resolution contradiction.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A wireless communication link acts as an intermediary between the remote computing device and the wearable display, allowing high-resolution display content to be transmitted without requiring the display device itself to contain heavy processing components.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If traditional head-worn display devices are used, then display functionality is provided, but mobility and ease of operation are restricted

Engineering Contradiction:
ImprovemobilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The complex computational functions are extracted from the wearable device and placed in a remote computing device, leaving the wearable unit with simple display and audio components that enable mobility without sacrificing functionality.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The wearable display device serves multiple functions including display, audio output, and wireless communication interface, consolidating operations into a single lightweight unit that enhances mobility while managing complexity through functional integration.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If traditional head-worn display devices are used, then display output is achieved, but wireless interaction and upgradeability are limited

Engineering Contradiction:
Improvewireless interaction capabilityVSAvoidupgradeability
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The system architecture allows dynamic configuration and software updates on the remote computing device while maintaining a stable, lightweight wearable display unit, enabling adaptability and upgradeability without complicating the wearable hardware design.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentEP2207164B1Apparatus for providing language translation and avatar simulating human attributes, and method thereof
Publication Date: 2018.10.31 KOPIN CORP
  • EP2207164B1 patent drawingFigure 1
  • EP2207164B1 patent drawingFigure 2
  • EP2207164B1 patent drawingFigure 3

AI summary

An apparatus includes a monocular display with a wireless communications interface, user input device, transmitter, and controller, and may provide a video link to and control and management of a host device and other devices, such as a cell phone, computer, laptop, or media player. The apparatus may receive speech and digitize it. The apparatus may compare the digitized speech in a first language to a table of digitized speech in a second language to provide translation or, alternatively, may compare the digitized speech to a table of control commands. The control commands allow user interaction with the apparatus or other remote devices in a visual and audio manner. The control signals control a "recognized persona" or avatar stored in a memory to provide simulated human attributes to the apparatus, network or third party communication device.; The avatar may be changed or upgraded according to user choice.