Wireless Handheld Audio Capture Platform for Vocal Performance Coordination
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current mobile device platforms face challenges in capturing and coordinating audiovisual performances, particularly vocal music, due to computational and network limitations, which hinder the creation of compelling user experiences and efficient audiovisual content management.
Innovation Solution
A method involving touchscreen-enabled portable computing devices paired with display device-coupled computing platforms over a wireless network to capture and transmit vocal audio and video, with features like pitch correction, audio effects, and user interface controls, enabling coordinated audiovisual rendering and social interaction through karaoke-style media applications.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If mobile devices are used to capture and coordinate audiovisual performances over wireless networks, then user accessibility and social interaction are improved, but computational resource consumption and network bandwidth requirements increase
Solution Approach 1:
The system divides computational tasks between mobile devices (audio/video capture and encoding) and server infrastructure (pitch correction, harmonization, and coordination). This segmentation allows mobile devices to maintain low resource consumption while still providing sophisticated audiovisual processing through cloud-based services.
Solution Approach 2:
A server infrastructure acts as an intermediary between multiple mobile devices, coordinating their audiovisual streams and performing computationally intensive processing. This mediator approach enables sophisticated processing without burdening individual mobile devices with high computational requirements.
2Measurement precision
If real-time pitch correction and harmonization are applied to vocal performances, then audio quality is improved, but processing time and computational load increase
Solution Approach 1:
The system performs preliminary encoding and preparation of audio signals on mobile devices before transmission, and executes real-time pitch correction and harmonization on the server side. This preliminary action approach ensures high audio quality processing without adding significant latency to the user experience.
3Adaptability or versatility
If multiple geographically distributed users participate in coordinated performances, then social interaction and content variety are improved, but network transmission latency and synchronization complexity increase
Solution Approach 1:
The server infrastructure serves as a central intermediary that receives, coordinates, and synchronizes audiovisual streams from multiple geographically distributed users. This mediator architecture manages synchronization complexity centrally, allowing users to interact socially without each device needing to independently handle complex synchronization protocols.
Data Source
AI summary
Embodiments described herein relate generally to systems comprising a display device, a display device-coupled computing platform, a mobile device in communication with the computing platform, and a content server in which methods and techniques of capture and/or processing of audiovisual performances are described and, in particular, description of techniques suitable for use in connection with display device connected computing platforms for rendering vocal performance captured by a handheld computing device.


