Word Selection System for Volatility Control in Wagering Games

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Solution Overview

Problem

Current wagering game systems face volatility issues due to the inherent bias in randomly chosen words, leading to uneven odds and payout clumping, which is not logistically feasible for game operators, and a lack of appealing hybrid games combining instant and draw-based components.

Innovation Solution

A system and method that strategically select words to manage volatility by establishing a desirable odds profile, filtering out repeated letter combinations, and ensuring each wager has equivalent chances of winning, thereby creating a universe of tickets with controlled letter overlaps to minimize payout disparities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If words are chosen randomly for wagering games, then the game is simple to implement and appealing to players, but the payout volatility becomes unmanageable and odds become uneven

Engineering Contradiction:
Improveease of game implementationVSAvoidpayout volatility control
Core Design Contradiction:
Ease of manufactureVSReliability

Solution Approach 1:

The system pre-calculates and pre-selects words with equivalent letter frequencies and winning probabilities before the game is played. This preliminary action ensures that all words have mathematically equivalent odds of winning, eliminating payout volatility without requiring complex real-time calculations during gameplay.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The invention changes the parameters of word selection from completely random to strategically selected based on letter frequency analysis. By adjusting the selection criteria to account for letter frequencies and winning probabilities, the system maintains game simplicity while achieving controlled payout volatility and equitable odds.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If words are strategically selected to control volatility, then payout volatility is reduced and odds are equaled, but the game complexity increases

Engineering Contradiction:
Improvepayout volatility controlVSAvoidgame system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The complex task of analyzing letter frequencies and selecting words with equivalent winning probabilities is performed in advance, before the game is offered to players. This preliminary computation stores the optimized word selections, which are then simply retrieved during gameplay, maintaining operational simplicity while achieving volatility control.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates a pre-computed model or database of words with equivalent odds, which serves as a template for all future game instances. This copying approach allows the complex volatility control logic to be established once and then replicated indefinitely without requiring the full computational complexity to be present in each game instance.

Inventive Principle:
Principle #26Copying

3Ease of operation

If random word selection is used, then the game is easy to play and understand, but prize awards are clumped together creating logistical infeasibility

Engineering Contradiction:
Improveease of playVSAvoidprize distribution manageability
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system pre-selects words with equivalent winning probabilities, ensuring that prize awards are distributed more evenly across different words rather than being clumped around certain popular words. This preliminary optimization maintains player simplicity while improving prize distribution manageability for operators.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10373427B2System and method for volatility smoothing and odds enforcement through modified wager/draw generation
Publication Date: 2019.08.06 GTECH CORP
  • US10373427B2 patent drawing
  • US10373427B2 patent drawing
  • US10373427B2 patent drawing

AI summary

Embodiments of a system and method provide game operators with effective deployment of word-based games that removes and/or manages much of the volatility associated therewith. In various embodiments, the system includes a remote central host that processes stored game details according to a method, wherein the method includes identifying potential game tickets for generation, evaluating possible ticket outcomes associated with the potential tickets, and establishing a group of acceptable wagers and a group of represented letter combinations, wherein letter combinations can be filtered out based on repeated occurrences.