Workflow-Based Application Creation for Multi-Object Interactive Scenes

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Solution Overview

Problem

Conventional methods for creating applications, such as robot programs, typically support only single intelligent volume interactions, limiting the interactive scenes that can be provided by user-created applications.

Innovation Solution

Obtain application configuration information including interactive control information to construct a target processing entity that manages the interaction process for a set of interactive objects in a target scene, with the information indicating at least one workflow associated with the target processing entity, and create a target application based on this information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional methods are used to create applications, then the creation process is simple, but the application can only support single intelligent volume interactions

Engineering Contradiction:
Improveinteractive scene capabilityVSAvoidapplication structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the application into multiple independent processing entities, each responsible for specific interactive scenes. This allows the system to handle complex multi-scene interactions by dividing functionality into manageable units, resolving the contradiction between versatility and complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent creates a universal application framework that can accommodate multiple types of processing entities and interactive scenes through a common configuration system. This enables a single application structure to support diverse interaction scenarios without requiring separate specialized systems for each scene type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple processing entities are introduced to manage different interactive scenes, then the interactive scene capability is improved, but the management complexity increases

Engineering Contradiction:
Improveinteractive scene capabilityVSAvoidprocess management
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces a configuration system as an intermediary layer between users and multiple processing entities. This configuration system simplifies the management of complex interactions by providing user-friendly interfaces and automated coordination mechanisms, reducing the operational burden on users while maintaining multi-scene capability.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If conventional application creation methods are used, then the development process is straightforward, but the development cost and time increase for complex scenarios

Engineering Contradiction:
Improveinteractive scene capabilityVSAvoiddevelopment time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent employs preliminary action through pre-configured processing entities and templates that can be quickly instantiated and customized. This allows developers to start with pre-built components rather than creating everything from scratch, significantly reducing development time for complex interactive scenes while maintaining high adaptability.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20260023537A1Application creation
Publication Date: 2026.01.22 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20260023537A1 patent drawing
  • US20260023537A1 patent drawing
  • US20260023537A1 patent drawing

AI summary

Embodiments of the present disclosure relate to a method, apparatus and device for creating an application, and a storage medium. The method proposed herein includes: obtaining application configuration information, application configuration information includes interactive control information about a target interactive scene, wherein the interactive control information is used to construct a target processing entity corresponding to the target interactive scene, causing the target processing entity to manage, based on the interactive control information, an interaction process of a set of interactive objects participating in the target interactive scene, the interactive control information indicates at least one workflow associated with the target processing entity; and creating the target application based on the application configuration information. In this way, embodiments of the disclosure can provide for managing an interaction process by calling a workflow in an interactive scene, thereby improving the management efficiency of the interactive scene.