Workout Interface Automation for Battery Conservation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing techniques for accessing and managing workout content on electronic devices are cumbersome and inefficient, often requiring complex user interfaces that consume time and device energy, particularly in battery-operated devices.

Innovation Solution

The implementation of faster and more efficient methods and interfaces for accessing workout content, including initiating workout sessions, displaying workout metrics, and transitioning between workout segments, while conserving power and reducing cognitive burden, by utilizing a computer system in communication with display and input devices to provide intuitive user interfaces and manage workout information effectively.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a complex user interface is used to access workout content, then the functionality and information display are comprehensive, but the time and energy required for operation increase

Engineering Contradiction:
Improveworkout content accessibilityVSAvoidtime for user input
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by automatically detecting workout segments and transitioning between them without requiring explicit user input. The computer system monitors workout progress and proactively manages the interface transitions, eliminating the need for users to manually navigate through complex menus during workout segments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The workout system provides self-service functionality where the computer system autonomously manages workout execution, segment transitions, and interface displays. The system serves itself by automatically detecting when to switch between workout segments and updating the interface without requiring continuous user intervention for navigation.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If a complex user interface is used to access workout content, then the functionality and information display are comprehensive, but the device energy consumption increases

Engineering Contradiction:
Improveworkout content accessibilityVSAvoiddevice energy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary actions by automatically detecting workout segments and transitioning between them without requiring explicit user input. The computer system monitors workout progress and proactively manages the interface transitions, eliminating the need for users to manually navigate through complex menus during workout segments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The workout system provides self-service functionality where the computer system autonomously manages workout execution, segment transitions, and interface displays. The system serves itself by automatically detecting when to switch between workout segments and updating the interface without requiring continuous user intervention for navigation.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If manual navigation between workout segments is required, then the user has control over the workout flow, but the cognitive burden and operational complexity increase

Engineering Contradiction:
Improveworkout segment transitionVSAvoiduser interface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by automatically detecting workout segments and transitioning between them without requiring explicit user input. The computer system monitors workout progress and proactively manages the interface transitions, eliminating the need for users to manually navigate through complex menus during workout segments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The workout system provides self-service functionality where the computer system autonomously manages workout execution, segment transitions, and interface displays. The system serves itself by automatically detecting when to switch between workout segments and updating the interface without requiring continuous user intervention for navigation.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20240399208A1Methods and user interfaces for accessing and managing workout content and information
Publication Date: 2024.12.05 APPLE INC
  • US20240399208A1 patent drawing
  • US20240399208A1 patent drawing
  • US20240399208A1 patent drawing

AI summary

The present disclosure generally relates to methods and user interfaces for providing and accessing workout content and methods and user interfaces for providing and modifying workout metrics.