Autonomous World Model Marker Refinement for On-Demand Object Knowledge

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Solution Overview

Problem

Existing autonomous systems face challenges in maintaining complete, correct, and up-to-date knowledge about objects in their environment, as data associated with objects is often dynamic and incomplete, and traditional programming methods do not allow for easy updating or adaptation.

Innovation Solution

A system that dynamically refines a world model by updating information from markers using sensors or an external knowledge base, allowing autonomous devices to gather and update knowledge about specific objects as needed, rather than maintaining complete knowledge all the time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If the autonomous system maintains complete knowledge about all objects in the environment, then the system can perform tasks with high accuracy, but the system complexity and memory requirements increase significantly

Engineering Contradiction:
Improveknowledge accuracyVSAvoidworld model complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The world model is segmented into multiple levels of detail. Objects are represented with different amounts of knowledge depending on their relevance to current tasks. The system divides the environment into known and unknown regions, and further divides known objects into frequently accessed and rarely accessed categories, applying different knowledge depths to each segment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different regions of the world model have different qualities of knowledge. Objects that are currently relevant or frequently accessed have detailed representations with complete markers, while distant or irrelevant objects have sparse representations with minimal information. This local differentiation optimizes memory usage while maintaining accuracy where needed.

Inventive Principle:
Principle #3Local quality

2Reliability

If the system updates the world model continuously to keep data up-to-date, then the knowledge remains current and accurate, but the computational overhead and processing time increase

Engineering Contradiction:
Improveknowledge currencyVSAvoidtask execution speed
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The world model is updated periodically based on sensor inputs and task requirements rather than continuously. The system performs selective updates when objects are encountered, when tasks require specific knowledge, or when predefined time intervals elapse, reducing unnecessary processing while maintaining knowledge currency.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The autonomous system updates its own world model autonomously through sensor perception and interaction with the environment. The system self-corrects and self-updates its knowledge base without external intervention, using its own operational experiences to refine the world model efficiently.

Inventive Principle:
Principle #25Self-service

3Loss of information

If the system stores detailed representations of all objects, then comprehensive knowledge is available, but the memory consumption and data storage requirements increase

Engineering Contradiction:
Improveknowledge completenessVSAvoiddata storage volume
Core Design Contradiction:
Loss of informationVSQuantity of substance

Solution Approach 1:

The system stores only the necessary portion of object information required for current and anticipated tasks. Rather than maintaining complete detailed representations of all objects, the system stores partial information that is sufficient for typical interactions, loading additional details on-demand when specific tasks require them.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The world model uses a nested structure where general object categories are stored at higher levels with shared properties, and specific object instances are stored at lower levels with unique attributes. This hierarchical nesting allows the system to store detailed information for specific objects while sharing common knowledge across object classes, reducing overall storage requirements.

Inventive Principle:
Principle #7Nested doll (Nesting)

4Reliability

If the system uses hand-coded programming for specific responses, then the behavior is predictable and controllable, but the system lacks adaptability to new situations

Engineering Contradiction:
Improvebehavior predictabilityVSAvoidsystem adaptability
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system transitions from static hand-coded response rules to dynamic adaptive behavior. The world model is dynamically updated based on sensor inputs and task outcomes, allowing the system to adapt its knowledge and responses to new situations. The marker refinement process dynamically adjusts object representations based on interaction experiences, enabling adaptability while maintaining structured control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback loops where task outcomes and sensor observations are fed back into the world model refinement process. This feedback mechanism allows the system to learn from experiences, correct inaccuracies in the world model, and adapt its behavior to improve performance over time while maintaining predictable control through structured update rules.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12535821B2Dynamically refining markers in an autonomous world model
Publication Date: 2026.01.27 SIEMENS AG
  • US12535821B2 patent drawing
  • US12535821B2 patent drawing
  • US12535821B2 patent drawing

AI summary

A system for performing autonomous operations in an operating environment comprising a plurality of objects includes a server computer. The server computer comprises a nontransitory computer readable medium storing detailed representations of the objects in the operating environment. Each detailed representation of an object comprises one or more markers providing knowledge information related to the object. The autonomous device comprises a non-transitory computer readable medium storing a world model that comprises sparse representations of the objects in the operating environment, a processor configured to use the world model to execute tasks requiring use of at least one of the objects, and a networking card for connecting to the server computer. When execution of a new task requires use of a particular object in the operating environment, the autonomous device updates the world model to include the detailed representation of the particular object.