WWVW Interconnection for Independent Metaverse Environments

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Solution Overview

Problem

Existing computer-simulated environments, or metaverses, operate independently without interaction between different service providers or environments, limiting user experiences and interactions.

Innovation Solution

A system and method for facilitating connections between different computer-simulated environments through a World-Wide Virtual Web (WWVW) infrastructure, enabling virtual interconnections, interactions, and adjusted virtual stimuli based on physical human interface correlations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If metaverse environments operate independently without interconnection, then each environment maintains its own independence and security, but user interaction and experience sharing between different service providers is limited

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidenvironment connectivity structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a World-Wide Virtual Web (WWVW) as an intermediary infrastructure that enables connections between independent metaverse environments. This WWVW acts as a mediator layer that allows different service providers to interconnect their environments without compromising individual independence, resolving the contradiction by enabling interaction while preserving environmental autonomy through standardized connection protocols and virtual gateway mechanisms

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If virtual interconnections are established between different metaverse environments, then user experience and interaction are enhanced, but system complexity and integration difficulty increase

Engineering Contradiction:
Improveenvironment interaction capabilityVSAvoidintegration implementation
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent implements a universal connection framework where the WWVW infrastructure provides standardized interfaces and protocols that can be applied across different metaverse environments regardless of their specific technologies or service providers. This multi-functional approach allows diverse environments to interconnect using common connection mechanisms, reducing integration complexity while maintaining versatile interaction capabilities

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If real-time interactions between different metaverse environments are enabled, then user immersion and engagement are enhanced, but latency and synchronization challenges arise

Engineering Contradiction:
Improvereal-time interaction capabilityVSAvoidinteraction synchronization
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent implements feedback mechanisms within the WWVW infrastructure that continuously monitor and adjust data transmission between metaverse environments. This feedback system enables real-time interactions by dynamically synchronizing state changes across connected environments, maintaining reliability through adaptive timing and coordination protocols that respond to network conditions and user actions

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250244824A1System and method facilitating connections between different computer-simulated environments
Publication Date: 2025.07.31 AT&T INTELLECTUAL PROPERTY I L P
  • US20250244824A1 patent drawing
  • US20250244824A1 patent drawing
  • US20250244824A1 patent drawing

AI summary

Aspects of the subject disclosure may include, for example, initiating a presence within first metaverse environment, wherein the presence includes a correlation between a physical stimulation of a human interface and first virtual stimuli occurring within the first metaverse environment. A virtual interconnection is initiated between the first metaverse environment and a second metaverse environment including second virtual stimuli occurring within the second metaverse environment. A virtual interaction is determined between the first metaverse environment and the second metaverse environment according to the virtual interconnection and an adjusted virtual stimulus occurring within the first metaverse environment is determined responsive to the virtual interaction between the first metaverse environment and the second metaverse environment. The presence is adjusted according to a correlation between the physical stimulation of the human interface and the adjusted virtual stimuli occurring within the first metaverse environment. Other embodiments are disclosed.