XR Shared-Space Audio Control for Selective Voice Cancellation

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Solution Overview

Problem

Existing extended reality (XR) systems struggle to provide an immersive audio experience by effectively distinguishing and canceling non-participant voices while allowing participants to hear each other, which can lead to distractions and impaired communication.

Innovation Solution

Implementing a voice activity detection system that determines participant voices and generates an antinoise signal to cancel non-participant voices, while allowing participant voices to be heard through directional sound processing and wireless transmission.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Object-affected harmful factors

If active noise cancellation is applied to all audio activity in XR systems, then non-participant voices are effectively canceled, but participant voices are also canceled leading to impaired communication

Engineering Contradiction:
Improvenon-participant voice distractionsVSAvoidparticipant voice communication
Core Design Contradiction:
Object-affected harmful factorsVSLoss of information

Solution Approach 1:

The audio signal is segmented into different categories: participant voices and non-participant voices. The system processes these segments differently, applying noise cancellation only to non-participant voices while preserving participant voices for clear communication within the virtual space.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts audio processing based on the speaker's location and participant status. When a speaker is identified as a participant within the virtual space, the system dynamically switches to preserve their voice. When a speaker is identified as a non-participant, the system dynamically applies noise cancellation.

Inventive Principle:
Principle #15Dynamics

2Extent of automation

If voice activity detection is applied without participant identification, then all voices are treated equally, but this fails to distinguish between participants and non-participants for selective cancellation

Engineering Contradiction:
Improveautomatic voice processingVSAvoidselective voice cancellation
Core Design Contradiction:
Extent of automationVSAdaptability or versatility

Solution Approach 1:

The system uses feedback from microphone signals, camera feeds, and sensor data to continuously identify speaker locations and determine participant status. This feedback loop enables the system to adaptively adjust audio processing in real-time, maintaining automatic operation while achieving selective cancellation based on participant identification.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system integrates multiple functions into a unified audio processing pipeline: voice activity detection, speaker localization using cameras and sensors, participant identification, and selective noise cancellation. This multi-functional approach allows the system to handle diverse audio scenarios within a single framework.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Measurement precision

If directional sound processing is used to maintain participant communication, then clear audio is preserved for participants, but non-participant voices may still cause distractions

Engineering Contradiction:
Improveaudio localization accuracyVSAvoidnon-participant voice distractions
Core Design Contradiction:
Measurement precisionVSObject-affected harmful factors

Solution Approach 1:

The system applies different audio processing qualities to different spatial locations and participant groups. Participant voices receive high-fidelity processing with preservation, while non-participant voices in peripheral or unwanted directions receive noise cancellation processing, creating localized audio zones with different characteristics.

Inventive Principle:
Principle #3Local quality

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances immersive XR experiences by reducing distractions from non-participant voices while maintaining clear communication among participants, using active noise cancellation and voice recognition technologies.

Implementation Method 1

generating an antinoise signal to cancel the first audio activity; and, by a loudspeaker, producing an acoustic signal that is based on the antinoise signal

Methodology Applied
Scientific EffectActive noise cancellation: Acoustic Absorption

Data Source

PatentUS20250380082A1Audio control for extended-reality shared space
Publication Date: 2025.12.11 QUALCOMM INC
  • US20250380082A1 patent drawing
  • US20250380082A1 patent drawing
  • US20250380082A1 patent drawing

AI summary

Methods, systems, computer-readable media, and apparatuses for audio signal processing are presented. Some configurations include determining that first audio activity in at least one microphone signal is voice activity; determining whether the voice activity is voice activity of a participant in an application session active on a device; based at least on a result of the determining whether the voice activity is voice activity of a participant in the application session, generating an antinoise signal to cancel the first audio activity; and by a loudspeaker, producing an acoustic signal that is based on the antinoise signal. Applications relating to shared virtual spaces are described.