XR Device Avatar Styling via Automatic Body Detection

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Solution Overview

Problem

Current XR devices provide a cumbersome user experience due to excessive user input requirements and limited interaction, making them less user-friendly and tedious, especially when offering virtual fitting services by not providing realistic and varied XR content tailored to individual body sizes and styling preferences.

Innovation Solution

An XR device with a user input signal receiving module, an image/video generating module, and a display module that allows users to select and change items on an avatar, providing personalized XR content based on user input, recommending additional items and offering realistic styling options tailored to the user's body size.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If excessive user selection signals are required for XR service, then user customization and control are improved, but user burden and operation complexity increase significantly

Engineering Contradiction:
Improveuser customizationVSAvoiduser burden
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The XR device automatically detects the user's body size and generates a corresponding avatar without requiring manual input. The system self-adjusts the virtual environment and content based on detected user characteristics, eliminating the need for excessive user selection signals while maintaining high customization.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system changes the parameter of body size detection from manual input to automatic detection. By using sensors and cameras to automatically measure and recognize user body dimensions, the system transforms the interaction mode from complex multi-parameter selection to simple automatic parameter acquisition, reducing user burden while maintaining adaptability.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If less user interaction with the device is provided, then operation simplicity is improved, but the XR environment becomes tedious and less user-friendly

Engineering Contradiction:
Improveoperation simplicityVSAvoiduser experience quality
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system continuously detects user body size and dynamically adjusts the avatar and XR content in real-time. This automatic feedback mechanism ensures the virtual environment remains adaptive and engaging without requiring continuous user interaction, maintaining high user experience quality with minimal input.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs preliminary detection of user body size before entering the XR environment and pre-configures the avatar and content accordingly. This preliminary action ensures the XR environment is immediately personalized and engaging upon entry, eliminating the need for extensive post-entry customization while maintaining adaptability.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If generic XR content is provided without personalization, then content generation speed is improved, but realism and user engagement decrease

Engineering Contradiction:
Improvecontent generation speedVSAvoidcontent realism
Core Design Contradiction:
ProductivityVSManufacturing precision

Solution Approach 1:

The system automatically generates personalized XR content by detecting user body size and autonomously creating a matching avatar. This self-service content generation maintains high speed while achieving personalized realism, eliminating the trade-off between generation speed and content quality.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses detected body size parameters to dynamically generate customized avatar models and XR content. By automatically adjusting content parameters based on user measurements, the system achieves both fast generation and high realism without manual intervention.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11194445B2Method for providing XR content and XR device
Publication Date: 2021.12.07 LG ELECTRONICS INC
  • US11194445B2 patent drawing
  • US11194445B2 patent drawing
  • US11194445B2 patent drawing

AI summary

A method for providing XR content includes receiving a first user input signal for selecting one or more items, providing first XR content including an avatar wearing the selected one or more items in accordance with the first user input signal, displaying the first XR content, receiving a second user input signal for requesting a change of styling of at least one item of the one or more items, providing second XR content including an avatar wearing the selected one or more items including an item of which styling has been changed in accordance with the second user input signal and displaying the second XR content.